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	Lagom: Make BMP fuzzer look like the other image loader fuzzers
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					 3 changed files with 10 additions and 9 deletions
				
			
		|  | @ -186,6 +186,14 @@ RefPtr<Gfx::Bitmap> load_bmp(const StringView& path) | |||
|     return bitmap; | ||||
| } | ||||
| 
 | ||||
| RefPtr<Gfx::Bitmap> load_bmp_from_memory(const u8* data, size_t length) | ||||
| { | ||||
|     auto bitmap = load_bmp_impl(data, length); | ||||
|     if (bitmap) | ||||
|         bitmap->set_mmap_name(String::format("Gfx::Bitmap [%dx%d] - Decoded BMP: <memory>", bitmap->width(), bitmap->height())); | ||||
|     return bitmap; | ||||
| } | ||||
| 
 | ||||
| static const LogStream& operator<<(const LogStream& out, Endpoint<i32> ep) | ||||
| { | ||||
|     return out << "(" << ep.x << ", " << ep.y << ", " << ep.z << ")"; | ||||
|  |  | |||
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	 Nico Weber
						Nico Weber