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WindowServer+LibGUI: Make client/server greeting faster

Instead of doing a full IPC round-trip for the client and server to
greet each other upon connecting, the server now automatically sends
a "fast_greet" message when a client connects.

The client simply waits for that message to arrive before proceeding.
(Waiting is necessary since LibGUI relies on the palette information
included in the greeting.)
This commit is contained in:
Andreas Kling 2021-05-20 21:42:31 +02:00
parent 1150e9fe79
commit ec8363aec3
6 changed files with 15 additions and 11 deletions

View file

@ -27,6 +27,7 @@ public:
static WindowServerConnection& the();
private:
virtual void fast_greet(Gfx::IntRect const&, Core::AnonymousBuffer const&) override;
virtual void paint(i32, Gfx::IntSize const&, Vector<Gfx::IntRect> const&) override;
virtual void mouse_move(i32, Gfx::IntPoint const&, u32, u32, u32, i32, bool, Vector<String> const&) override;
virtual void mouse_down(i32, Gfx::IntPoint const&, u32, u32, u32, i32) override;