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Applications: Create a display properties manager
An interactive application to modify the current display settings, such as the current wallpaper as well as the screen resolution. Currently we're adding the resolutions ourselves, because there's currently no way to detect was resolutions the current display adapter supports (or at least I can't see one... Maybe VBE does and I'm stupid). It even comes with a very nice template'd `ItemList` that can support a vector of any type, which makes life much simpler.
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Applications/DisplayProperties/DisplayProperties.h
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Applications/DisplayProperties/DisplayProperties.h
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#pragma once
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#include <AK/AKString.h>
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#include <AK/RefPtr.h>
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#include <AK/Vector.h>
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#include <LibCore/CConfigFile.h>
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#include <LibDraw/Color.h>
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#include <LibDraw/Size.h>
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#include <LibGUI/GWidget.h>
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class DisplayPropertiesWidget final {
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public:
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enum class ButtonOperations {
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Ok,
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Apply,
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Cancel,
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};
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enum TabIndices {
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Wallpaper,
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Settings
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};
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public:
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DisplayPropertiesWidget();
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// Apply the settings to the Window Server
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void send_settings_to_window_server(int tabIndex);
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void create_frame();
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inline GWidget* get_root_widget() const { return m_root_widget; }
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private:
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void create_wallpaper_list();
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void create_resolution_list();
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void create_root_widget();
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private:
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String m_wallpaper_path;
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RefPtr<CConfigFile> m_wm_config;
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GWidget* m_root_widget { nullptr };
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Vector<Size> m_resolutions;
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Vector<String> m_wallpapers;
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Size m_selected_resolution;
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String m_selected_wallpaper;
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};
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