From ecc8e99a6bb71edecbb35769b01292945872dcf6 Mon Sep 17 00:00:00 2001 From: AnotherTest Date: Tue, 23 Feb 2021 21:53:34 +0330 Subject: [PATCH] LibGUI: Account for the row and column headers when painting a TableView Otherwise we'd be drawing all the rows, instead of the ones in view. Fixes #5483. --- Userland/Libraries/LibGUI/TableView.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Userland/Libraries/LibGUI/TableView.cpp b/Userland/Libraries/LibGUI/TableView.cpp index af3bba352f..2f48f466b9 100644 --- a/Userland/Libraries/LibGUI/TableView.cpp +++ b/Userland/Libraries/LibGUI/TableView.cpp @@ -73,8 +73,8 @@ void TableView::paint_event(PaintEvent& event) int y_offset = column_header().is_visible() ? column_header().height() : 0; bool dummy; - int first_visible_row = index_at_event_position(frame_inner_rect().top_left(), dummy).row(); - int last_visible_row = index_at_event_position(frame_inner_rect().bottom_right(), dummy).row(); + int first_visible_row = index_at_event_position(frame_inner_rect().top_left().translated(x_offset, y_offset), dummy).row(); + int last_visible_row = index_at_event_position(frame_inner_rect().bottom_right().translated(x_offset, y_offset), dummy).row(); if (first_visible_row == -1) first_visible_row = 0;