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LibJS+LibWeb: Replace GlobalObject with Realm in object constructors
No functional changes - we can still very easily get to the global object via `Realm::global_object()`. This is in preparation of moving the intrinsics to the realm and no longer having to pass a global object when allocating any object. In a few (now, and many more in subsequent commits) places we get a realm using `GlobalObject::associated_realm()`, this is intended to be temporary. For example, create() functions will later receive the same treatment and are passed a realm instead of a global object.
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315 changed files with 592 additions and 554 deletions
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@ -17,7 +17,7 @@ class BoundFunction final : public FunctionObject {
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public:
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static ThrowCompletionOr<BoundFunction*> create(GlobalObject&, FunctionObject& target_function, Value bound_this, Vector<Value> bound_arguments);
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BoundFunction(GlobalObject&, FunctionObject& target_function, Value bound_this, Vector<Value> bound_arguments, Object* prototype);
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BoundFunction(Realm&, FunctionObject& target_function, Value bound_this, Vector<Value> bound_arguments, Object* prototype);
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virtual ~BoundFunction() override = default;
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virtual ThrowCompletionOr<Value> internal_call(Value this_argument, MarkedVector<Value> arguments_list) override;
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