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LibJS+LibWeb: Replace GlobalObject with Realm in object constructors

No functional changes - we can still very easily get to the global
object via `Realm::global_object()`. This is in preparation of moving
the intrinsics to the realm and no longer having to pass a global
object when allocating any object.
In a few (now, and many more in subsequent commits) places we get a
realm using `GlobalObject::associated_realm()`, this is intended to be
temporary. For example, create() functions will later receive the same
treatment and are passed a realm instead of a global object.
This commit is contained in:
Linus Groh 2022-08-16 00:20:49 +01:00
parent 4c300cc5e8
commit ecd163bdf1
315 changed files with 592 additions and 554 deletions

View file

@ -17,7 +17,7 @@ class BoundFunction final : public FunctionObject {
public:
static ThrowCompletionOr<BoundFunction*> create(GlobalObject&, FunctionObject& target_function, Value bound_this, Vector<Value> bound_arguments);
BoundFunction(GlobalObject&, FunctionObject& target_function, Value bound_this, Vector<Value> bound_arguments, Object* prototype);
BoundFunction(Realm&, FunctionObject& target_function, Value bound_this, Vector<Value> bound_arguments, Object* prototype);
virtual ~BoundFunction() override = default;
virtual ThrowCompletionOr<Value> internal_call(Value this_argument, MarkedVector<Value> arguments_list) override;