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LibJS+LibWeb: Replace GlobalObject with Realm in object constructors

No functional changes - we can still very easily get to the global
object via `Realm::global_object()`. This is in preparation of moving
the intrinsics to the realm and no longer having to pass a global
object when allocating any object.
In a few (now, and many more in subsequent commits) places we get a
realm using `GlobalObject::associated_realm()`, this is intended to be
temporary. For example, create() functions will later receive the same
treatment and are passed a realm instead of a global object.
This commit is contained in:
Linus Groh 2022-08-16 00:20:49 +01:00
parent 4c300cc5e8
commit ecd163bdf1
315 changed files with 592 additions and 554 deletions

View file

@ -11,8 +11,8 @@
namespace JS {
ErrorConstructor::ErrorConstructor(GlobalObject& global_object)
: NativeFunction(vm().names.Error.as_string(), *global_object.function_prototype())
ErrorConstructor::ErrorConstructor(Realm& realm)
: NativeFunction(vm().names.Error.as_string(), *realm.global_object().function_prototype())
{
}
@ -63,8 +63,8 @@ ThrowCompletionOr<Object*> ErrorConstructor::construct(FunctionObject& new_targe
}
#define __JS_ENUMERATE(ClassName, snake_name, PrototypeName, ConstructorName, ArrayType) \
ConstructorName::ConstructorName(GlobalObject& global_object) \
: NativeFunction(vm().names.ClassName.as_string(), *static_cast<Object*>(global_object.error_constructor())) \
ConstructorName::ConstructorName(Realm& realm) \
: NativeFunction(vm().names.ClassName.as_string(), *static_cast<Object*>(realm.global_object().error_constructor())) \
{ \
} \
\