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LibJS+LibWeb: Replace GlobalObject with Realm in object constructors

No functional changes - we can still very easily get to the global
object via `Realm::global_object()`. This is in preparation of moving
the intrinsics to the realm and no longer having to pass a global
object when allocating any object.
In a few (now, and many more in subsequent commits) places we get a
realm using `GlobalObject::associated_realm()`, this is intended to be
temporary. For example, create() functions will later receive the same
treatment and are passed a realm instead of a global object.
This commit is contained in:
Linus Groh 2022-08-16 00:20:49 +01:00
parent 4c300cc5e8
commit ecd163bdf1
315 changed files with 592 additions and 554 deletions

View file

@ -53,7 +53,8 @@ public:
auto it = m_prototypes.find(class_name);
if (it != m_prototypes.end())
return *it->value;
auto* prototype = heap().allocate<T>(*this, *this);
auto& realm = *associated_realm();
auto* prototype = heap().allocate<T>(*this, realm);
m_prototypes.set(class_name, prototype);
return *prototype;
}
@ -64,7 +65,8 @@ public:
auto it = m_constructors.find(class_name);
if (it != m_constructors.end())
return *it->value;
auto* constructor = heap().allocate<T>(*this, *this);
auto& realm = *associated_realm();
auto* constructor = heap().allocate<T>(*this, realm);
m_constructors.set(class_name, constructor);
define_direct_property(class_name, JS::Value(constructor), JS::Attribute::Writable | JS::Attribute::Configurable);
return *constructor;