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LibJS+LibWeb: Replace GlobalObject with Realm in object constructors
No functional changes - we can still very easily get to the global object via `Realm::global_object()`. This is in preparation of moving the intrinsics to the realm and no longer having to pass a global object when allocating any object. In a few (now, and many more in subsequent commits) places we get a realm using `GlobalObject::associated_realm()`, this is intended to be temporary. For example, create() functions will later receive the same treatment and are passed a realm instead of a global object.
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315 changed files with 592 additions and 554 deletions
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@ -53,7 +53,8 @@ public:
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auto it = m_prototypes.find(class_name);
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if (it != m_prototypes.end())
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return *it->value;
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auto* prototype = heap().allocate<T>(*this, *this);
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auto& realm = *associated_realm();
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auto* prototype = heap().allocate<T>(*this, realm);
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m_prototypes.set(class_name, prototype);
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return *prototype;
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}
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@ -64,7 +65,8 @@ public:
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auto it = m_constructors.find(class_name);
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if (it != m_constructors.end())
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return *it->value;
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auto* constructor = heap().allocate<T>(*this, *this);
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auto& realm = *associated_realm();
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auto* constructor = heap().allocate<T>(*this, realm);
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m_constructors.set(class_name, constructor);
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define_direct_property(class_name, JS::Value(constructor), JS::Attribute::Writable | JS::Attribute::Configurable);
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return *constructor;
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