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LibGfx: Add FloatPoint::to_int_point()
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@ -142,6 +142,8 @@ public:
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set_y(value);
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set_y(value);
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}
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}
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Point to_int_point() const { return Point(x(), y()); }
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private:
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private:
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float m_x { 0 };
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float m_x { 0 };
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float m_y { 0 };
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float m_y { 0 };
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