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Everywhere: Remove redundant inline keyword with constexpr

Problem:
- `constexpr` functions are additionally decorated with `inline`
  keyword. This is redundant since `constexpr` implies `inline`.

Solution:
- Remove redundancies.
This commit is contained in:
Lenny Maiorani 2021-04-21 11:11:38 -06:00 committed by Linus Groh
parent 42bfaef0bb
commit ece8aeaaf4
7 changed files with 65 additions and 65 deletions

View file

@ -31,7 +31,7 @@
namespace Crypto {
namespace Hash {
inline static constexpr auto ROTATE_LEFT(u32 value, size_t bits)
static constexpr auto ROTATE_LEFT(u32 value, size_t bits)
{
return (value << bits) | (value >> (32 - bits));
}

View file

@ -319,7 +319,7 @@ private:
RGBA32 m_value { 0 };
};
inline constexpr Color::Color(NamedColor named)
constexpr Color::Color(NamedColor named)
{
if (named == Transparent) {
m_value = 0;

View file

@ -33,7 +33,7 @@
namespace Gfx {
template<size_t N, typename T>
inline static constexpr void normalize(Matrix<N, T>& matrix)
static constexpr void normalize(Matrix<N, T>& matrix)
{
auto sum = 0.0f;
for (size_t i = 0; i < matrix.Size; ++i) {