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https://github.com/RGBCube/serenity
synced 2025-07-25 20:27:45 +00:00
IPv4: Factor out UDP parts of IPv4Socket into a UDPSocket class.
This commit is contained in:
parent
274b500bac
commit
edb986c276
6 changed files with 157 additions and 90 deletions
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@ -1,5 +1,6 @@
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#include <Kernel/IPv4Socket.h>
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#include <Kernel/TCPSocket.h>
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#include <Kernel/UDPSocket.h>
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#include <Kernel/UnixTypes.h>
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#include <Kernel/Process.h>
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#include <Kernel/NetworkAdapter.h>
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@ -12,28 +13,6 @@
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#define IPV4_SOCKET_DEBUG
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Lockable<HashMap<word, IPv4Socket*>>& IPv4Socket::sockets_by_udp_port()
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{
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static Lockable<HashMap<word, IPv4Socket*>>* s_map;
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if (!s_map)
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s_map = new Lockable<HashMap<word, IPv4Socket*>>;
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return *s_map;
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}
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IPv4SocketHandle IPv4Socket::from_udp_port(word port)
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{
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RetainPtr<IPv4Socket> socket;
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{
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LOCKER(sockets_by_udp_port().lock());
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auto it = sockets_by_udp_port().resource().find(port);
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if (it == sockets_by_udp_port().resource().end())
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return { };
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socket = (*it).value;
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ASSERT(socket);
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}
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return { move(socket) };
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}
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Lockable<HashTable<IPv4Socket*>>& IPv4Socket::all_sockets()
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{
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static Lockable<HashTable<IPv4Socket*>>* s_table;
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@ -46,6 +25,8 @@ Retained<IPv4Socket> IPv4Socket::create(int type, int protocol)
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{
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if (type == SOCK_STREAM)
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return TCPSocket::create(protocol);
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if (type == SOCK_DGRAM)
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return UDPSocket::create(protocol);
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return adopt(*new IPv4Socket(type, protocol));
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}
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@ -58,16 +39,10 @@ IPv4Socket::IPv4Socket(int type, int protocol)
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}
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IPv4Socket::~IPv4Socket()
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{
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{
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LOCKER(all_sockets().lock());
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all_sockets().resource().remove(this);
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}
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if (type() == SOCK_DGRAM) {
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LOCKER(sockets_by_udp_port().lock());
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sockets_by_udp_port().resource().remove(m_source_port);
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}
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}
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bool IPv4Socket::get_address(sockaddr* address, socklen_t* address_size)
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{
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@ -139,26 +114,7 @@ void IPv4Socket::allocate_source_port_if_needed()
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{
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if (m_source_port)
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return;
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if (type() == SOCK_DGRAM) {
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// This is not a very efficient allocation algorithm.
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// FIXME: Replace it with a bitmap or some other fast-paced looker-upper.
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LOCKER(sockets_by_udp_port().lock());
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for (word port = 2000; port < 60000; ++port) {
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auto it = sockets_by_udp_port().resource().find(port);
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if (it == sockets_by_udp_port().resource().end()) {
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m_source_port = port;
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sockets_by_udp_port().resource().set(port, this);
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return;
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}
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}
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ASSERT_NOT_REACHED();
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}
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if (type() == SOCK_STREAM) {
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protocol_allocate_source_port();
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return;
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}
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ASSERT_NOT_REACHED();
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}
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ssize_t IPv4Socket::sendto(const void* data, size_t data_length, int flags, const sockaddr* addr, socklen_t addr_length)
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@ -193,26 +149,7 @@ ssize_t IPv4Socket::sendto(const void* data, size_t data_length, int flags, cons
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return data_length;
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}
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if (type() == SOCK_DGRAM) {
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auto buffer = ByteBuffer::create_zeroed(sizeof(UDPPacket) + data_length);
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auto& udp_packet = *(UDPPacket*)(buffer.pointer());
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udp_packet.set_source_port(m_source_port);
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udp_packet.set_destination_port(m_destination_port);
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udp_packet.set_length(sizeof(UDPPacket) + data_length);
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memcpy(udp_packet.payload(), data, data_length);
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kprintf("sending as udp packet from %s:%u to %s:%u!\n",
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adapter->ipv4_address().to_string().characters(),
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source_port(),
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m_destination_address.to_string().characters(),
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m_destination_port);
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adapter->send_ipv4(MACAddress(), m_destination_address, IPv4Protocol::UDP, move(buffer));
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return data_length;
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}
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if (type() == SOCK_STREAM)
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return protocol_send(data, data_length);
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ASSERT_NOT_REACHED();
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}
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ssize_t IPv4Socket::recvfrom(void* buffer, size_t buffer_length, int flags, sockaddr* addr, socklen_t* addr_length)
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@ -266,22 +203,7 @@ ssize_t IPv4Socket::recvfrom(void* buffer, size_t buffer_length, int flags, sock
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return ipv4_packet.payload_size();
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}
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if (type() == SOCK_DGRAM) {
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auto& udp_packet = *static_cast<const UDPPacket*>(ipv4_packet.payload());
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ASSERT(udp_packet.length() >= sizeof(UDPPacket)); // FIXME: This should be rejected earlier.
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ASSERT(buffer_length >= (udp_packet.length() - sizeof(UDPPacket)));
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if (addr) {
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auto& ia = *(sockaddr_in*)addr;
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ia.sin_port = htons(udp_packet.destination_port());
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}
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memcpy(buffer, udp_packet.payload(), udp_packet.length() - sizeof(UDPPacket));
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return udp_packet.length() - sizeof(UDPPacket);
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}
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if (type() == SOCK_STREAM)
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return protocol_receive(packet_buffer, buffer, buffer_length, flags, addr, addr_length);
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ASSERT_NOT_REACHED();
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}
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void IPv4Socket::did_receive(ByteBuffer&& packet)
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@ -20,9 +20,6 @@ public:
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static Lockable<HashTable<IPv4Socket*>>& all_sockets();
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static Lockable<HashMap<word, IPv4Socket*>>& sockets_by_udp_port();
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static IPv4SocketHandle from_udp_port(word);
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virtual KResult bind(const sockaddr*, socklen_t) override;
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virtual KResult connect(const sockaddr*, socklen_t) override;
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virtual bool get_address(sockaddr*, socklen_t*) override;
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@ -36,6 +36,7 @@ KERNEL_OBJS = \
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LocalSocket.o \
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IPv4Socket.o \
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TCPSocket.o \
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UDPSocket.o \
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NetworkAdapter.o \
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E1000NetworkAdapter.o \
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NetworkTask.o
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@ -7,6 +7,7 @@
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#include <Kernel/IPv4.h>
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#include <Kernel/IPv4Socket.h>
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#include <Kernel/TCPSocket.h>
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#include <Kernel/UDPSocket.h>
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#include <Kernel/Process.h>
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#include <Kernel/EtherType.h>
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#include <AK/Lock.h>
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@ -235,7 +236,7 @@ void handle_udp(const EthernetFrameHeader& eth, int frame_size)
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);
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#endif
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auto socket = IPv4Socket::from_udp_port(udp_packet.destination_port());
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auto socket = UDPSocket::from_port(udp_packet.destination_port());
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if (!socket) {
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kprintf("handle_udp: No UDP socket for port %u\n", udp_packet.destination_port());
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return;
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99
Kernel/UDPSocket.cpp
Normal file
99
Kernel/UDPSocket.cpp
Normal file
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@ -0,0 +1,99 @@
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#include <Kernel/UDPSocket.h>
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#include <Kernel/UDP.h>
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#include <Kernel/NetworkAdapter.h>
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#include <Kernel/Process.h>
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Lockable<HashMap<word, UDPSocket*>>& UDPSocket::sockets_by_port()
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{
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static Lockable<HashMap<word, UDPSocket*>>* s_map;
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if (!s_map)
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s_map = new Lockable<HashMap<word, UDPSocket*>>;
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return *s_map;
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}
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UDPSocketHandle UDPSocket::from_port(word port)
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{
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RetainPtr<UDPSocket> socket;
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{
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LOCKER(sockets_by_port().lock());
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auto it = sockets_by_port().resource().find(port);
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if (it == sockets_by_port().resource().end())
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return { };
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socket = (*it).value;
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ASSERT(socket);
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}
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return { move(socket) };
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}
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UDPSocket::UDPSocket(int protocol)
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: IPv4Socket(SOCK_DGRAM, protocol)
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{
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}
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UDPSocket::~UDPSocket()
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{
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LOCKER(sockets_by_port().lock());
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sockets_by_port().resource().remove(source_port());
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}
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Retained<UDPSocket> UDPSocket::create(int protocol)
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{
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return adopt(*new UDPSocket(protocol));
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}
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int UDPSocket::protocol_receive(const ByteBuffer& packet_buffer, void* buffer, size_t buffer_size, int flags, sockaddr* addr, socklen_t* addr_length)
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{
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(void)flags;
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(void)addr_length;
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ASSERT(!packet_buffer.is_null());
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auto& ipv4_packet = *(const IPv4Packet*)(packet_buffer.pointer());
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auto& udp_packet = *static_cast<const UDPPacket*>(ipv4_packet.payload());
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ASSERT(udp_packet.length() >= sizeof(UDPPacket)); // FIXME: This should be rejected earlier.
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ASSERT(buffer_size >= (udp_packet.length() - sizeof(UDPPacket)));
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if (addr) {
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auto& ia = *(sockaddr_in*)addr;
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ia.sin_port = htons(udp_packet.destination_port());
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}
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memcpy(buffer, udp_packet.payload(), udp_packet.length() - sizeof(UDPPacket));
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return udp_packet.length() - sizeof(UDPPacket);
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}
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int UDPSocket::protocol_send(const void* data, int data_length)
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{
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// FIXME: Figure out the adapter somehow differently.
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auto& adapter = *NetworkAdapter::from_ipv4_address(IPv4Address(192, 168, 5, 2));
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auto buffer = ByteBuffer::create_zeroed(sizeof(UDPPacket) + data_length);
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auto& udp_packet = *(UDPPacket*)(buffer.pointer());
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udp_packet.set_source_port(source_port());
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udp_packet.set_destination_port(destination_port());
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udp_packet.set_length(sizeof(UDPPacket) + data_length);
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memcpy(udp_packet.payload(), data, data_length);
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kprintf("sending as udp packet from %s:%u to %s:%u!\n",
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adapter.ipv4_address().to_string().characters(),
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source_port(),
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destination_address().to_string().characters(),
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destination_port());
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adapter.send_ipv4(MACAddress(), destination_address(), IPv4Protocol::UDP, move(buffer));
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return data_length;
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}
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KResult UDPSocket::protocol_connect()
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{
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return KSuccess;
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}
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void UDPSocket::protocol_allocate_source_port()
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{
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// This is not a very efficient allocation algorithm.
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// FIXME: Replace it with a bitmap or some other fast-paced looker-upper.
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LOCKER(sockets_by_port().lock());
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for (word port = 2000; port < 60000; ++port) {
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auto it = sockets_by_port().resource().find(port);
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if (it == sockets_by_port().resource().end()) {
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set_source_port(port);
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sockets_by_port().resource().set(port, this);
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return;
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}
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}
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}
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47
Kernel/UDPSocket.h
Normal file
47
Kernel/UDPSocket.h
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#pragma once
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#include <Kernel/IPv4Socket.h>
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class UDPSocketHandle;
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class UDPSocket final : public IPv4Socket {
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public:
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static Retained<UDPSocket> create(int protocol);
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virtual ~UDPSocket() override;
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static Lockable<HashMap<word, UDPSocket*>>& sockets_by_port();
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static UDPSocketHandle from_port(word);
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private:
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explicit UDPSocket(int protocol);
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virtual int protocol_receive(const ByteBuffer&, void* buffer, size_t buffer_size, int flags, sockaddr* addr, socklen_t* addr_length) override;
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virtual int protocol_send(const void*, int) override;
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virtual KResult protocol_connect() override;
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virtual void protocol_allocate_source_port() override;
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};
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class UDPSocketHandle : public SocketHandle {
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public:
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UDPSocketHandle() { }
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UDPSocketHandle(RetainPtr<UDPSocket>&& socket)
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: SocketHandle(move(socket))
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{
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}
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UDPSocketHandle(UDPSocketHandle&& other)
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: SocketHandle(move(other))
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{
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}
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UDPSocketHandle(const UDPSocketHandle&) = delete;
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UDPSocketHandle& operator=(const UDPSocketHandle&) = delete;
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UDPSocket* operator->() { return &socket(); }
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const UDPSocket* operator->() const { return &socket(); }
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UDPSocket& socket() { return static_cast<UDPSocket&>(SocketHandle::socket()); }
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const UDPSocket& socket() const { return static_cast<const UDPSocket&>(SocketHandle::socket()); }
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};
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