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Introduce CIPCServerSideClient

As a new base class of IPC connections server-side.
Port ASClientConnection to CIPCServerSideClient.
This commit is contained in:
Robin Burchell 2019-07-17 10:20:07 +02:00 committed by Andreas Kling
parent 10ffaf019f
commit edcbba9e98
4 changed files with 224 additions and 179 deletions

View file

@ -14,121 +14,29 @@
#include <stdio.h>
ASClientConnection::ASClientConnection(int fd, int client_id, ASMixer& mixer)
: m_socket(fd)
, m_notifier(CNotifier(fd, CNotifier::Read))
, m_client_id(client_id)
: CIPCServerSideClient(fd, client_id)
, m_mixer(mixer)
{
m_notifier.on_ready_to_read = [this] { drain_client(); };
ASAPI_ServerMessage message;
message.type = ASAPI_ServerMessage::Type::Greeting;
message.greeting.server_pid = getpid();
message.greeting.your_client_id = m_client_id;
post_message(message);
dbg() << "********** S: Created new ASClientConnection " << fd << client_id << " and said hello";
}
ASClientConnection::~ASClientConnection()
{
dbg() << "********** S: Destroyed ASClientConnection " << m_socket.fd() << m_client_id;
}
void ASClientConnection::post_message(const ASAPI_ServerMessage& message, const ByteBuffer& extra_data)
void ASClientConnection::send_greeting()
{
if (!extra_data.is_empty())
const_cast<ASAPI_ServerMessage&>(message).extra_size = extra_data.size();
struct iovec iov[2];
int iov_count = 1;
iov[0].iov_base = const_cast<ASAPI_ServerMessage*>(&message);
iov[0].iov_len = sizeof(message);
if (!extra_data.is_empty()) {
iov[1].iov_base = const_cast<u8*>(extra_data.data());
iov[1].iov_len = extra_data.size();
++iov_count;
}
int nwritten = writev(m_socket.fd(), iov, iov_count);
if (nwritten < 0) {
switch (errno) {
case EPIPE:
dbgprintf("WSClientConnection::post_message: Disconnected from peer.\n");
delete_later();
return;
break;
case EAGAIN:
dbgprintf("WSClientConnection::post_message: Client buffer overflowed.\n");
did_misbehave();
return;
break;
default:
perror("WSClientConnection::post_message writev");
ASSERT_NOT_REACHED();
}
}
ASSERT(nwritten == (int)(sizeof(message) + extra_data.size()));
ASAPI_ServerMessage message;
message.type = ASAPI_ServerMessage::Type::Greeting;
message.greeting.server_pid = getpid();
message.greeting.your_client_id = client_id();
post_message(message);
}
void ASClientConnection::event(CEvent& event)
{
if (event.type() == ASEvent::WM_ClientDisconnected) {
int client_id = static_cast<const ASClientDisconnectedNotification&>(event).client_id();
dbgprintf("ASClientConnection: Client disconnected: %d\n", client_id);
delete this;
return;
}
CObject::event(event);
}
void ASClientConnection::drain_client()
{
unsigned messages_received = 0;
for (;;) {
ASAPI_ClientMessage message;
// FIXME: Don't go one message at a time, that's so much context switching, oof.
ssize_t nread = recv(m_socket.fd(), &message, sizeof(ASAPI_ClientMessage), MSG_DONTWAIT);
if (nread == 0 || (nread == -1 && errno == EAGAIN)) {
if (!messages_received) {
// TODO: is delete_later() sufficient?
CEventLoop::current().post_event(*this, make<ASClientDisconnectedNotification>(m_client_id));
}
break;
}
if (nread < 0) {
perror("recv");
ASSERT_NOT_REACHED();
}
ByteBuffer extra_data;
if (message.extra_size) {
if (message.extra_size >= 32768) {
dbgprintf("message.extra_size is way too large\n");
return did_misbehave();
}
extra_data = ByteBuffer::create_uninitialized(message.extra_size);
// FIXME: We should allow this to time out. Maybe use a socket timeout?
int extra_nread = read(m_socket.fd(), extra_data.data(), extra_data.size());
if (extra_nread != (int)message.extra_size) {
dbgprintf("extra_nread(%d) != extra_size(%d)\n", extra_nread, extra_data.size());
if (extra_nread < 0)
perror("read");
return did_misbehave();
}
}
if (!handle_message(message, move(extra_data)))
return;
++messages_received;
}
}
bool ASClientConnection::handle_message(const ASAPI_ClientMessage& message, const ByteBuffer&)
bool ASClientConnection::handle_message(const ASAPI_ClientMessage& message, const ByteBuffer&&)
{
switch (message.type) {
case ASAPI_ClientMessage::Type::Greeting:
m_pid = message.greeting.client_pid;
set_client_pid(message.greeting.client_pid);
break;
case ASAPI_ClientMessage::Type::PlayBuffer: {
// ### ensure that the size is that of a Vector<ASample>
@ -168,9 +76,3 @@ bool ASClientConnection::handle_message(const ASAPI_ClientMessage& message, cons
return true;
}
void ASClientConnection::did_misbehave()
{
dbgprintf("ASClientConnection{%p} (id=%d, pid=%d) misbehaved, disconnecting.\n", this, m_client_id, m_pid);
delete_later();
m_notifier.set_enabled(false);
}