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https://github.com/RGBCube/serenity
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AK: Rename downcast<T> => verify_cast<T>
This makes it much clearer what this cast actually does: it will VERIFY that the thing we're casting is a T (using is<T>()).
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61 changed files with 262 additions and 262 deletions
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@ -108,7 +108,7 @@ GUI::Variant LayoutTreeModel::data(const GUI::ModelIndex& index, GUI::ModelRole
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}
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if (role == GUI::ModelRole::Display) {
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if (is<Layout::TextNode>(node))
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return String::formatted("TextNode: {}", with_whitespace_collapsed(downcast<Layout::TextNode>(node).text_for_rendering()));
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return String::formatted("TextNode: {}", with_whitespace_collapsed(verify_cast<Layout::TextNode>(node).text_for_rendering()));
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StringBuilder builder;
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builder.append(node.class_name());
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builder.append(' ');
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@ -117,7 +117,7 @@ GUI::Variant LayoutTreeModel::data(const GUI::ModelIndex& index, GUI::ModelRole
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} else if (!node.dom_node()->is_element()) {
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builder.append(node.dom_node()->node_name());
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} else {
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auto& element = downcast<DOM::Element>(*node.dom_node());
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auto& element = verify_cast<DOM::Element>(*node.dom_node());
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builder.append('<');
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builder.append(element.local_name());
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element.for_each_attribute([&](auto& name, auto& value) {
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