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Everywhere: Run spellcheck on all documentation
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@ -8,7 +8,7 @@ Defines a GUI toolbar widget.
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When `collapsible` is set to `true`, the toolbar can be resized below the size of its items.
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Any items that do not fit the current size, will be placed in an overflow menu.
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To keep groups (i.e. Buttons/items separated by Separators) together, and move them to the overflow menu as one, set the `gouped` property.
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To keep groups (i.e. Buttons/items separated by Separators) together, and move them to the overflow menu as one, set the `grouped` property.
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## Synopsis
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@ -29,4 +29,4 @@ To keep groups (i.e. Buttons/items separated by Separators) together, and move t
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| Property | Type | Possible values | Description |
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|-------------|------|-----------------|---------------------------------------------------------------------------------------|
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| collapsible | bool | true or false | If items that do not fit should be placed in an overflow menu |
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| grouped | bool | true or false | If items should be moved to the overflow menu in groups, separated by Separator items |
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| grouped | bool | true or false | If items should be moved to the overflow menu in groups, separated by Separator items |
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@ -8,7 +8,7 @@ postcreate - HackStudio postcreate scripts
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## Description
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It is possible to define project templates that set up HackStudio projects. These templates can contain custom setup logic in the form of a `*.postcreate` script in the template directory. The script name must match the template's (directory) name. Postcreate scripts are regular shell scripts. They are executed from an undeterminate directory with the following arguments:
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It is possible to define project templates that set up HackStudio projects. These templates can contain custom setup logic in the form of a `*.postcreate` script in the template directory. The script name must match the template's (directory) name. Postcreate scripts are regular shell scripts. They are executed from an indeterminate directory with the following arguments:
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- The path to the postcreate script
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- The name of the new project
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@ -14,6 +14,6 @@ $ Minesweeper
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The goal is to find all the mines without detonating them.
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The player reveals what is underneath a tile by clicking on it. If it is a mine underneath the player loses. Otherwise the tile will show how many neighbouring mines there are to the tile. If there are no neighboring mines, all the neighboring tiles are revealed recursively.
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The player reveals what is underneath a tile by clicking on it. If it is a mine underneath the player loses. Otherwise the tile will show how many neighboring mines there are to the tile. If there are no neighboring mines, all the neighboring tiles are revealed recursively.
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The player can mark a tile as being a mine by right-clicking the tile. This is then shown with a flag.
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@ -341,7 +341,7 @@ Build + LibC: Enable -fstack-protector-strong in user space
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The kernel applies a exploit mitigation technique where vulnerable data
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related to the state of a process is separated out into it's own region
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in memory which is always remmaped as read-only after it's initialized
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in memory which is always remapped as read-only after it's initialized
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or updated. This means that an attacker needs more than an arbitrary
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kernel write primitive to be able to elevate a process to root for example.
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