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LibWeb: Extract media element timeline painting to a base class
This moves the painting of the media timeout out of VideoPaintable into a base MediaPaintable. This is to allow re-using the same timeline logic and controls for audio elements.
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commit
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8 changed files with 314 additions and 240 deletions
35
Userland/Libraries/LibWeb/Painting/MediaPaintable.h
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35
Userland/Libraries/LibWeb/Painting/MediaPaintable.h
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/*
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* Copyright (c) 2023, Tim Flynn <trflynn89@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibWeb/Forward.h>
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#include <LibWeb/Painting/PaintableBox.h>
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namespace Web::Painting {
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class MediaPaintable : public PaintableBox {
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JS_CELL(MediaPaintable, PaintableBox);
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protected:
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explicit MediaPaintable(Layout::ReplacedBox const&);
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static Optional<DevicePixelPoint> mouse_position(PaintContext&, HTML::HTMLMediaElement const&);
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static void fill_triangle(Gfx::Painter& painter, Gfx::IntPoint location, Array<Gfx::IntPoint, 3> coordinates, Color color);
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void paint_media_controls(PaintContext&, HTML::HTMLMediaElement const&, DevicePixelRect media_rect, Optional<DevicePixelPoint> const& mouse_position) const;
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private:
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virtual bool wants_mouse_events() const override { return true; }
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virtual DispatchEventOfSameName handle_mouseup(Badge<EventHandler>, CSSPixelPoint, unsigned button, unsigned modifiers) override;
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virtual DispatchEventOfSameName handle_mousemove(Badge<EventHandler>, CSSPixelPoint, unsigned buttons, unsigned modifiers) override;
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DevicePixelRect paint_control_bar_playback_button(PaintContext&, HTML::HTMLMediaElement const&, DevicePixelRect control_box_rect, Optional<DevicePixelPoint> const& mouse_position) const;
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DevicePixelRect paint_control_bar_timeline(PaintContext&, HTML::HTMLMediaElement const&, DevicePixelRect control_box_rect, Optional<DevicePixelPoint> const& mouse_position) const;
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DevicePixelRect paint_control_bar_timestamp(PaintContext&, HTML::HTMLMediaElement const&, DevicePixelRect control_box_rect) const;
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};
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}
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