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Everywhere: Hook up remaining debug macros to Debug.h.

This commit is contained in:
asynts 2021-01-24 15:28:26 +01:00 committed by Andreas Kling
parent da69de1f1b
commit eea72b9b5c
63 changed files with 458 additions and 287 deletions

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@ -24,6 +24,7 @@
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <AK/Debug.h>
#include <LibLine/Editor.h>
namespace {
@ -39,7 +40,7 @@ void KeyCallbackMachine::register_key_input_callback(Vector<Key> keys, Function<
void KeyCallbackMachine::key_pressed(Editor& editor, Key key)
{
#ifdef CALLBACK_MACHINE_DEBUG
#if CALLBACK_MACHINE_DEBUG
dbgln("Key<{}, {}> pressed, seq_length={}, {} things in the matching vector", key.key, key.modifiers, m_sequence_length, m_current_matching_keys.size());
#endif
if (m_sequence_length == 0) {
@ -80,7 +81,7 @@ void KeyCallbackMachine::key_pressed(Editor& editor, Key key)
return;
}
#ifdef CALLBACK_MACHINE_DEBUG
#if CALLBACK_MACHINE_DEBUG
dbgln("seq_length={}, matching vector:", m_sequence_length);
for (auto& key : m_current_matching_keys) {
for (auto& k : key)