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Chess: Remove 1:1 window aspect ratio

This commit is contained in:
Joshua Gollaher 2021-06-05 00:40:53 -05:00 committed by Andreas Kling
parent af48a066c6
commit eea95c4532
2 changed files with 27 additions and 10 deletions

View file

@ -28,15 +28,21 @@ ChessWidget::~ChessWidget()
void ChessWidget::paint_event(GUI::PaintEvent& event)
{
const int min_size = min(width(), height());
const int widget_offset_x = (window()->width() - min_size) / 2;
const int widget_offset_y = (window()->height() - min_size) / 2;
GUI::Frame::paint_event(event);
GUI::Painter painter(*this);
painter.add_clip_rect(event.rect());
painter.translate(frame_thickness(), frame_thickness());
painter.fill_rect({ 0, 0, width(), height() }, Color::Black);
size_t tile_width = frame_inner_rect().width() / 8;
size_t tile_height = frame_inner_rect().height() / 8;
painter.translate(frame_thickness() + widget_offset_x, frame_thickness() + widget_offset_y);
size_t tile_width = min_size / 8;
size_t tile_height = min_size / 8;
int coord_rank_file = (side() == Chess::Color::White) ? 0 : 7;
Chess::Board& active_board = (m_playback ? board_playback() : board());
@ -163,6 +169,10 @@ void ChessWidget::paint_event(GUI::PaintEvent& event)
void ChessWidget::mousedown_event(GUI::MouseEvent& event)
{
const int min_size = min(width(), height());
const int widget_offset_x = (window()->width() - min_size) / 2;
const int widget_offset_y = (window()->height() - min_size) / 2;
if (!frame_inner_rect().contains(event.position()))
return;
@ -183,7 +193,7 @@ void ChessWidget::mousedown_event(GUI::MouseEvent& event)
if (drag_enabled() && piece.color == board().turn() && !m_playback) {
m_dragging_piece = true;
set_override_cursor(Gfx::StandardCursor::Drag);
m_drag_point = event.position();
m_drag_point = { event.position().x() - widget_offset_x, event.position().y() - widget_offset_y };
m_moving_square = square;
m_board.generate_moves([&](Chess::Move move) {
@ -300,6 +310,10 @@ void ChessWidget::mouseup_event(GUI::MouseEvent& event)
void ChessWidget::mousemove_event(GUI::MouseEvent& event)
{
const int min_size = min(width(), height());
const int widget_offset_x = (window()->width() - min_size) / 2;
const int widget_offset_y = (window()->height() - min_size) / 2;
if (!frame_inner_rect().contains(event.position()))
return;
@ -318,7 +332,7 @@ void ChessWidget::mousemove_event(GUI::MouseEvent& event)
return;
}
m_drag_point = event.position();
m_drag_point = { event.position().x() - widget_offset_x, event.position().y() - widget_offset_y };
update();
}
@ -381,13 +395,17 @@ void ChessWidget::set_piece_set(const StringView& set)
Chess::Square ChessWidget::mouse_to_square(GUI::MouseEvent& event) const
{
int tile_width = frame_inner_rect().width() / 8;
int tile_height = frame_inner_rect().height() / 8;
const int min_size = min(width(), height());
const int widget_offset_x = (window()->width() - min_size) / 2;
const int widget_offset_y = (window()->height() - min_size) / 2;
int tile_width = min_size / 8;
int tile_height = min_size / 8;
if (side() == Chess::Color::White) {
return { 7 - (event.y() / tile_height), event.x() / tile_width };
return { 7 - ((event.y() - widget_offset_y) / tile_height), (event.x() - widget_offset_x) / tile_width };
} else {
return { event.y() / tile_height, 7 - (event.x() / tile_width) };
return { (event.y() - widget_offset_y) / tile_height, 7 - ((event.x() - widget_offset_x) / tile_width) };
}
}