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QuickShow: Allow panning and zooming the image instead of stretching it.

This needs more work and polish, but it's a step in a more pleasant and
useful direction.

Also turn QuickShow into a fully-fledged "application". (By that, I really
just mean giving it its own Applications/ subdirectory.)
This commit is contained in:
Andreas Kling 2019-06-23 16:35:43 +02:00
parent cf0d05d54a
commit eedb4f6b2f
7 changed files with 157 additions and 13 deletions

View file

@ -1,76 +0,0 @@
#include <LibGUI/GAction.h>
#include <LibGUI/GApplication.h>
#include <LibGUI/GBoxLayout.h>
#include <LibGUI/GLabel.h>
#include <LibGUI/GMenu.h>
#include <LibGUI/GMenuBar.h>
#include <LibGUI/GWindow.h>
#include <SharedGraphics/PNGLoader.h>
#include <stdio.h>
int main(int argc, char** argv)
{
GApplication app(argc, argv);
auto menubar = make<GMenuBar>();
auto app_menu = make<GMenu>("QuickShow");
app_menu->add_action(GAction::create("Quit", { Mod_Alt, Key_F4 }, [](const GAction&) {
GApplication::the().quit(0);
return;
}));
menubar->add_menu(move(app_menu));
auto file_menu = make<GMenu>("File");
menubar->add_menu(move(file_menu));
auto help_menu = make<GMenu>("Help");
help_menu->add_action(GAction::create("About", [](const GAction&) {
dbgprintf("FIXME: Implement Help/About\n");
}));
menubar->add_menu(move(help_menu));
app.set_menubar(move(menubar));
#if 0
if (argc != 2) {
printf("usage: qs <image-file>\n");
return 0;
}
#endif
const char* path = "/res/wallpapers/sunset-retro.png";
if (argc > 1)
path = argv[1];
auto bitmap = load_png(path);
if (!bitmap) {
fprintf(stderr, "Failed to load %s\n", path);
return 1;
}
auto* window = new GWindow;
window->set_double_buffering_enabled(false);
window->set_title(String::format("QuickShow: %s %s", path, bitmap->size().to_string().characters()));
window->set_rect(200, 200, bitmap->width(), bitmap->height());
auto* widget = new GWidget;
window->set_main_widget(widget);
if (bitmap->has_alpha_channel()) {
widget->set_background_color(Color::White);
widget->set_fill_with_background_color(true);
}
widget->set_layout(make<GBoxLayout>(Orientation::Vertical));
auto* label = new GLabel(widget);
label->set_icon(move(bitmap));
label->set_should_stretch_icon(true);
window->set_should_exit_event_loop_on_close(true);
window->show();
return app.exec();
}