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	Notification: Member-ize updatable components
Changes the necessary widgets to be pointers so we can later change their underlying data.
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					 2 changed files with 16 additions and 12 deletions
				
			
		|  | @ -30,7 +30,7 @@ | |||
| #include <LibGUI/BoxLayout.h> | ||||
| #include <LibGUI/Button.h> | ||||
| #include <LibGUI/Desktop.h> | ||||
| #include <LibGUI/ImageWidget.h> | ||||
| #include <LibGUI/Icon.h> | ||||
| #include <LibGUI/Label.h> | ||||
| #include <LibGUI/Widget.h> | ||||
| #include <LibGfx/Bitmap.h> | ||||
|  | @ -41,6 +41,7 @@ | |||
| namespace NotificationServer { | ||||
| 
 | ||||
| static HashMap<u32, RefPtr<NotificationWindow>> s_windows; | ||||
| static const Gfx::Bitmap* default_image = GUI::Icon::default_icon("ladybug").bitmap_for_size(16); | ||||
| 
 | ||||
| void update_notification_window_locations() | ||||
| { | ||||
|  | @ -95,23 +96,21 @@ NotificationWindow::NotificationWindow(i32 client_id, const String& text, const | |||
|     widget.layout()->set_margins({ 8, 8, 8, 8 }); | ||||
|     widget.layout()->set_spacing(6); | ||||
| 
 | ||||
|     if (icon.is_valid()) { | ||||
|         auto& image = widget.add<GUI::ImageWidget>(); | ||||
|         image.set_bitmap(icon.bitmap()); | ||||
|     } | ||||
|     m_image = &widget.add<GUI::ImageWidget>(); | ||||
|     m_image->set_bitmap(icon.is_valid() ? icon.bitmap() : default_image); | ||||
| 
 | ||||
|     auto& left_container = widget.add<GUI::Widget>(); | ||||
|     left_container.set_layout<GUI::VerticalBoxLayout>(); | ||||
| 
 | ||||
|     auto& title_label = left_container.add<GUI::Label>(title); | ||||
|     title_label.set_font(Gfx::FontDatabase::default_bold_font()); | ||||
|     title_label.set_text_alignment(Gfx::TextAlignment::CenterLeft); | ||||
|     auto& text_label = left_container.add<GUI::Label>(text); | ||||
|     text_label.set_text_alignment(Gfx::TextAlignment::CenterLeft); | ||||
|     m_title_label = &left_container.add<GUI::Label>(title); | ||||
|     m_title_label->set_font(Gfx::FontDatabase::default_bold_font()); | ||||
|     m_title_label->set_text_alignment(Gfx::TextAlignment::CenterLeft); | ||||
|     m_text_label = &left_container.add<GUI::Label>(text); | ||||
|     m_text_label->set_text_alignment(Gfx::TextAlignment::CenterLeft); | ||||
| 
 | ||||
|     widget.set_tooltip(text); | ||||
|     title_label.set_tooltip(text); | ||||
|     text_label.set_tooltip(text); | ||||
|     m_title_label->set_tooltip(text); | ||||
|     m_text_label->set_tooltip(text); | ||||
| 
 | ||||
|     auto& right_container = widget.add<GUI::Widget>(); | ||||
|     right_container.set_fixed_width(36); | ||||
|  |  | |||
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	 Nick Johnson
						Nick Johnson