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LibGL: Impement glLoadMatrixf and underlying function
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5 changed files with 32 additions and 0 deletions
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@ -9,6 +9,7 @@
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#include "GL/gl.h"
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#include <AK/OwnPtr.h>
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#include <LibGfx/Matrix4x4.h>
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namespace GL {
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@ -25,6 +26,7 @@ public:
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virtual GLenum gl_get_error() = 0;
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virtual GLubyte* gl_get_string(GLenum name) = 0;
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virtual void gl_load_identity() = 0;
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virtual void gl_load_matrix(const FloatMatrix4x4& matrix) = 0;
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virtual void gl_matrix_mode(GLenum mode) = 0;
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virtual void gl_push_matrix() = 0;
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virtual void gl_pop_matrix() = 0;
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