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LibGL: Improve constants and types compatibility
When compiling with SDL_opengl, all kinds of differences between LibGL and OpenGL constants and types popped up as redefinition warnings and errors. This fixes all LibGL-related warnings when compiling PrBoom+ :^)
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5 changed files with 58 additions and 53 deletions
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@ -354,7 +354,7 @@ void glFinish()
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g_gl_context->gl_finish();
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}
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void glFogfv(GLenum pname, GLfloat* params)
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void glFogfv(GLenum pname, GLfloat const* params)
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{
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g_gl_context->gl_fogfv(pname, params);
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}
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@ -444,7 +444,7 @@ void glGetMaterialiv(GLenum face, GLenum pname, GLint* params)
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g_gl_context->gl_get_material(face, pname, params, GL_INT);
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}
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GLubyte* glGetString(GLenum name)
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GLubyte const* glGetString(GLenum name)
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{
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return g_gl_context->gl_get_string(name);
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}
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