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LibGL: Improve constants and types compatibility

When compiling with SDL_opengl, all kinds of differences between LibGL
and OpenGL constants and types popped up as redefinition warnings and
errors.

This fixes all LibGL-related warnings when compiling PrBoom+ :^)
This commit is contained in:
Jelle Raaijmakers 2022-09-01 13:27:11 +02:00 committed by Andreas Kling
parent 4d090487ac
commit f08411ba3f
5 changed files with 58 additions and 53 deletions

View file

@ -113,7 +113,7 @@ public:
void gl_frustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val);
void gl_gen_textures(GLsizei n, GLuint* textures);
GLenum gl_get_error();
GLubyte* gl_get_string(GLenum name);
GLubyte const* gl_get_string(GLenum name);
void gl_load_identity();
void gl_load_matrix(FloatMatrix4x4 const& matrix);
void gl_matrix_mode(GLenum mode);
@ -177,7 +177,7 @@ public:
void gl_depth_func(GLenum func);
void gl_polygon_mode(GLenum face, GLenum mode);
void gl_polygon_offset(GLfloat factor, GLfloat units);
void gl_fogfv(GLenum pname, GLfloat* params);
void gl_fogfv(GLenum pname, GLfloat const* params);
void gl_fogf(GLenum pname, GLfloat param);
void gl_fogi(GLenum pname, GLint param);
void gl_pixel_storei(GLenum pname, GLint param);