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	LibGL: Improve constants and types compatibility
When compiling with SDL_opengl, all kinds of differences between LibGL and OpenGL constants and types popped up as redefinition warnings and errors. This fixes all LibGL-related warnings when compiling PrBoom+ :^)
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					 5 changed files with 58 additions and 53 deletions
				
			
		|  | @ -55,9 +55,9 @@ extern "C" { | ||||||
| #define GL_ALWAYS 0x0207 | #define GL_ALWAYS 0x0207 | ||||||
| 
 | 
 | ||||||
| // Buffer bits
 | // Buffer bits
 | ||||||
| #define GL_DEPTH_BUFFER_BIT 0x00100 | #define GL_DEPTH_BUFFER_BIT 0x00000100 | ||||||
| #define GL_STENCIL_BUFFER_BIT 0x00400 | #define GL_STENCIL_BUFFER_BIT 0x00000400 | ||||||
| #define GL_COLOR_BUFFER_BIT 0x04000 | #define GL_COLOR_BUFFER_BIT 0x00004000 | ||||||
| 
 | 
 | ||||||
| // Enable capabilities
 | // Enable capabilities
 | ||||||
| #define GL_LINE_SMOOTH 0x0B20 | #define GL_LINE_SMOOTH 0x0B20 | ||||||
|  | @ -411,70 +411,69 @@ extern "C" { | ||||||
| 
 | 
 | ||||||
| // Texture Unit indices
 | // Texture Unit indices
 | ||||||
| #define GL_TEXTURE0 0x84C0 | #define GL_TEXTURE0 0x84C0 | ||||||
|  | #define GL_TEXTURE0_ARB 0x84C0 | ||||||
| #define GL_TEXTURE1 0x84C1 | #define GL_TEXTURE1 0x84C1 | ||||||
|  | #define GL_TEXTURE1_ARB 0x84C1 | ||||||
| #define GL_TEXTURE2 0x84C2 | #define GL_TEXTURE2 0x84C2 | ||||||
|  | #define GL_TEXTURE2_ARB 0x84C2 | ||||||
| #define GL_TEXTURE3 0x84C3 | #define GL_TEXTURE3 0x84C3 | ||||||
|  | #define GL_TEXTURE3_ARB 0x84C3 | ||||||
| #define GL_TEXTURE4 0x84C4 | #define GL_TEXTURE4 0x84C4 | ||||||
|  | #define GL_TEXTURE4_ARB 0x84C4 | ||||||
| #define GL_TEXTURE5 0x84C5 | #define GL_TEXTURE5 0x84C5 | ||||||
|  | #define GL_TEXTURE5_ARB 0x84C5 | ||||||
| #define GL_TEXTURE6 0x84C6 | #define GL_TEXTURE6 0x84C6 | ||||||
|  | #define GL_TEXTURE6_ARB 0x84C6 | ||||||
| #define GL_TEXTURE7 0x84C7 | #define GL_TEXTURE7 0x84C7 | ||||||
|  | #define GL_TEXTURE7_ARB 0x84C7 | ||||||
| #define GL_TEXTURE8 0x84C8 | #define GL_TEXTURE8 0x84C8 | ||||||
|  | #define GL_TEXTURE8_ARB 0x84C8 | ||||||
| #define GL_TEXTURE9 0x84C9 | #define GL_TEXTURE9 0x84C9 | ||||||
|  | #define GL_TEXTURE9_ARB 0x84C9 | ||||||
| #define GL_TEXTURE10 0x84CA | #define GL_TEXTURE10 0x84CA | ||||||
|  | #define GL_TEXTURE10_ARB 0x84CA | ||||||
| #define GL_TEXTURE11 0x84CB | #define GL_TEXTURE11 0x84CB | ||||||
|  | #define GL_TEXTURE11_ARB 0x84CB | ||||||
| #define GL_TEXTURE12 0x84CC | #define GL_TEXTURE12 0x84CC | ||||||
|  | #define GL_TEXTURE12_ARB 0x84CC | ||||||
| #define GL_TEXTURE13 0x84CD | #define GL_TEXTURE13 0x84CD | ||||||
|  | #define GL_TEXTURE13_ARB 0x84CD | ||||||
| #define GL_TEXTURE14 0x84CE | #define GL_TEXTURE14 0x84CE | ||||||
|  | #define GL_TEXTURE14_ARB 0x84CE | ||||||
| #define GL_TEXTURE15 0x84CF | #define GL_TEXTURE15 0x84CF | ||||||
|  | #define GL_TEXTURE15_ARB 0x84CF | ||||||
| #define GL_TEXTURE16 0x84D0 | #define GL_TEXTURE16 0x84D0 | ||||||
|  | #define GL_TEXTURE16_ARB 0x84D0 | ||||||
| #define GL_TEXTURE17 0x84D1 | #define GL_TEXTURE17 0x84D1 | ||||||
|  | #define GL_TEXTURE17_ARB 0x84D1 | ||||||
| #define GL_TEXTURE18 0x84D2 | #define GL_TEXTURE18 0x84D2 | ||||||
|  | #define GL_TEXTURE18_ARB 0x84D2 | ||||||
| #define GL_TEXTURE19 0x84D3 | #define GL_TEXTURE19 0x84D3 | ||||||
|  | #define GL_TEXTURE19_ARB 0x84D3 | ||||||
| #define GL_TEXTURE20 0x84D4 | #define GL_TEXTURE20 0x84D4 | ||||||
|  | #define GL_TEXTURE20_ARB 0x84D4 | ||||||
| #define GL_TEXTURE21 0x84D5 | #define GL_TEXTURE21 0x84D5 | ||||||
|  | #define GL_TEXTURE21_ARB 0x84D5 | ||||||
| #define GL_TEXTURE22 0x84D6 | #define GL_TEXTURE22 0x84D6 | ||||||
|  | #define GL_TEXTURE22_ARB 0x84D6 | ||||||
| #define GL_TEXTURE23 0x84D7 | #define GL_TEXTURE23 0x84D7 | ||||||
|  | #define GL_TEXTURE23_ARB 0x84D7 | ||||||
| #define GL_TEXTURE24 0x84D8 | #define GL_TEXTURE24 0x84D8 | ||||||
|  | #define GL_TEXTURE24_ARB 0x84D8 | ||||||
| #define GL_TEXTURE25 0x84D9 | #define GL_TEXTURE25 0x84D9 | ||||||
|  | #define GL_TEXTURE25_ARB 0x84D9 | ||||||
| #define GL_TEXTURE26 0x84DA | #define GL_TEXTURE26 0x84DA | ||||||
|  | #define GL_TEXTURE26_ARB 0x84DA | ||||||
| #define GL_TEXTURE27 0x84DB | #define GL_TEXTURE27 0x84DB | ||||||
|  | #define GL_TEXTURE27_ARB 0x84DB | ||||||
| #define GL_TEXTURE28 0x84DC | #define GL_TEXTURE28 0x84DC | ||||||
|  | #define GL_TEXTURE28_ARB 0x84DC | ||||||
| #define GL_TEXTURE29 0x84DD | #define GL_TEXTURE29 0x84DD | ||||||
|  | #define GL_TEXTURE29_ARB 0x84DD | ||||||
| #define GL_TEXTURE30 0x84DE | #define GL_TEXTURE30 0x84DE | ||||||
|  | #define GL_TEXTURE30_ARB 0x84DE | ||||||
| #define GL_TEXTURE31 0x84DF | #define GL_TEXTURE31 0x84DF | ||||||
| 
 | #define GL_TEXTURE31_ARB 0x84DF | ||||||
| #define GL_TEXTURE0_ARB GL_TEXTURE0 |  | ||||||
| #define GL_TEXTURE1_ARB GL_TEXTURE1 |  | ||||||
| #define GL_TEXTURE2_ARB GL_TEXTURE2 |  | ||||||
| #define GL_TEXTURE3_ARB GL_TEXTURE3 |  | ||||||
| #define GL_TEXTURE4_ARB GL_TEXTURE4 |  | ||||||
| #define GL_TEXTURE5_ARB GL_TEXTURE5 |  | ||||||
| #define GL_TEXTURE6_ARB GL_TEXTURE6 |  | ||||||
| #define GL_TEXTURE7_ARB GL_TEXTURE7 |  | ||||||
| #define GL_TEXTURE8_ARB GL_TEXTURE8 |  | ||||||
| #define GL_TEXTURE9_ARB GL_TEXTURE9 |  | ||||||
| #define GL_TEXTURE10_ARB GL_TEXTURE10 |  | ||||||
| #define GL_TEXTURE11_ARB GL_TEXTURE11 |  | ||||||
| #define GL_TEXTURE12_ARB GL_TEXTURE12 |  | ||||||
| #define GL_TEXTURE13_ARB GL_TEXTURE13 |  | ||||||
| #define GL_TEXTURE14_ARB GL_TEXTURE14 |  | ||||||
| #define GL_TEXTURE15_ARB GL_TEXTURE15 |  | ||||||
| #define GL_TEXTURE16_ARB GL_TEXTURE16 |  | ||||||
| #define GL_TEXTURE17_ARB GL_TEXTURE17 |  | ||||||
| #define GL_TEXTURE18_ARB GL_TEXTURE18 |  | ||||||
| #define GL_TEXTURE19_ARB GL_TEXTURE19 |  | ||||||
| #define GL_TEXTURE20_ARB GL_TEXTURE20 |  | ||||||
| #define GL_TEXTURE21_ARB GL_TEXTURE21 |  | ||||||
| #define GL_TEXTURE22_ARB GL_TEXTURE22 |  | ||||||
| #define GL_TEXTURE23_ARB GL_TEXTURE23 |  | ||||||
| #define GL_TEXTURE24_ARB GL_TEXTURE24 |  | ||||||
| #define GL_TEXTURE25_ARB GL_TEXTURE25 |  | ||||||
| #define GL_TEXTURE26_ARB GL_TEXTURE26 |  | ||||||
| #define GL_TEXTURE27_ARB GL_TEXTURE27 |  | ||||||
| #define GL_TEXTURE28_ARB GL_TEXTURE28 |  | ||||||
| #define GL_TEXTURE29_ARB GL_TEXTURE29 |  | ||||||
| #define GL_TEXTURE30_ARB GL_TEXTURE30 |  | ||||||
| #define GL_TEXTURE31_ARB GL_TEXTURE31 |  | ||||||
| 
 | 
 | ||||||
| // Texture coord names
 | // Texture coord names
 | ||||||
| #define GL_S 0x2000 | #define GL_S 0x2000 | ||||||
|  | @ -572,7 +571,7 @@ GLAPI void glEnd(); | ||||||
| GLAPI void glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearVal, GLdouble farVal); | GLAPI void glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble nearVal, GLdouble farVal); | ||||||
| GLAPI void glGenTextures(GLsizei n, GLuint* textures); | GLAPI void glGenTextures(GLsizei n, GLuint* textures); | ||||||
| GLAPI GLenum glGetError(); | GLAPI GLenum glGetError(); | ||||||
| GLAPI GLubyte* glGetString(GLenum name); | GLAPI GLubyte const* glGetString(GLenum name); | ||||||
| GLAPI void glLoadIdentity(); | GLAPI void glLoadIdentity(); | ||||||
| GLAPI void glLoadMatrixd(GLdouble const* matrix); | GLAPI void glLoadMatrixd(GLdouble const* matrix); | ||||||
| GLAPI void glLoadMatrixf(GLfloat const* matrix); | GLAPI void glLoadMatrixf(GLfloat const* matrix); | ||||||
|  | @ -684,7 +683,7 @@ GLAPI void glDepthRange(GLdouble nearVal, GLdouble farVal); | ||||||
| GLAPI void glDepthFunc(GLenum func); | GLAPI void glDepthFunc(GLenum func); | ||||||
| GLAPI void glPolygonMode(GLenum face, GLenum mode); | GLAPI void glPolygonMode(GLenum face, GLenum mode); | ||||||
| GLAPI void glPolygonOffset(GLfloat factor, GLfloat units); | GLAPI void glPolygonOffset(GLfloat factor, GLfloat units); | ||||||
| GLAPI void glFogfv(GLenum mode, GLfloat* params); | GLAPI void glFogfv(GLenum mode, GLfloat const* params); | ||||||
| GLAPI void glFogf(GLenum pname, GLfloat param); | GLAPI void glFogf(GLenum pname, GLfloat param); | ||||||
| GLAPI void glFogi(GLenum pname, GLint param); | GLAPI void glFogi(GLenum pname, GLint param); | ||||||
| GLAPI void glPixelStorei(GLenum pname, GLint param); | GLAPI void glPixelStorei(GLenum pname, GLint param); | ||||||
|  |  | ||||||
|  | @ -1,5 +1,5 @@ | ||||||
| /*
 | /*
 | ||||||
|  * Copyright (c) 2021, Jelle Raaijmakers <jelle@gmta.nl> |  * Copyright (c) 2021-2022, Jelle Raaijmakers <jelle@gmta.nl> | ||||||
|  * |  * | ||||||
|  * SPDX-License-Identifier: BSD-2-Clause |  * SPDX-License-Identifier: BSD-2-Clause | ||||||
|  */ |  */ | ||||||
|  | @ -21,7 +21,7 @@ | ||||||
| // Defines types used by all OpenGL applications
 | // Defines types used by all OpenGL applications
 | ||||||
| // https://www.khronos.org/opengl/wiki/OpenGL_Type
 | // https://www.khronos.org/opengl/wiki/OpenGL_Type
 | ||||||
| typedef char GLchar; | typedef char GLchar; | ||||||
| typedef char GLbyte; | typedef signed char GLbyte; | ||||||
| typedef unsigned char GLuchar; | typedef unsigned char GLuchar; | ||||||
| typedef unsigned char GLubyte; | typedef unsigned char GLubyte; | ||||||
| typedef unsigned char GLboolean; | typedef unsigned char GLboolean; | ||||||
|  | @ -30,8 +30,6 @@ typedef unsigned short GLushort; | ||||||
| typedef int GLint; | typedef int GLint; | ||||||
| typedef unsigned int GLuint; | typedef unsigned int GLuint; | ||||||
| typedef int GLfixed; | typedef int GLfixed; | ||||||
| typedef long long GLint64; |  | ||||||
| typedef unsigned long long GLuint64; |  | ||||||
| typedef int GLsizei; | typedef int GLsizei; | ||||||
| typedef void GLvoid; | typedef void GLvoid; | ||||||
| typedef float GLfloat; | typedef float GLfloat; | ||||||
|  | @ -40,3 +38,11 @@ typedef float GLclampf; | ||||||
| typedef double GLdouble; | typedef double GLdouble; | ||||||
| typedef unsigned int GLenum; | typedef unsigned int GLenum; | ||||||
| typedef unsigned int GLbitfield; | typedef unsigned int GLbitfield; | ||||||
|  | 
 | ||||||
|  | #if defined(__x86_64__) || defined(__aarch64__) | ||||||
|  | typedef long GLint64; | ||||||
|  | typedef unsigned long GLuint64; | ||||||
|  | #else | ||||||
|  | typedef long long GLint64; | ||||||
|  | typedef unsigned long long GLuint64; | ||||||
|  | #endif | ||||||
|  |  | ||||||
|  | @ -354,7 +354,7 @@ void glFinish() | ||||||
|     g_gl_context->gl_finish(); |     g_gl_context->gl_finish(); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void glFogfv(GLenum pname, GLfloat* params) | void glFogfv(GLenum pname, GLfloat const* params) | ||||||
| { | { | ||||||
|     g_gl_context->gl_fogfv(pname, params); |     g_gl_context->gl_fogfv(pname, params); | ||||||
| } | } | ||||||
|  | @ -444,7 +444,7 @@ void glGetMaterialiv(GLenum face, GLenum pname, GLint* params) | ||||||
|     g_gl_context->gl_get_material(face, pname, params, GL_INT); |     g_gl_context->gl_get_material(face, pname, params, GL_INT); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| GLubyte* glGetString(GLenum name) | GLubyte const* glGetString(GLenum name) | ||||||
| { | { | ||||||
|     return g_gl_context->gl_get_string(name); |     return g_gl_context->gl_get_string(name); | ||||||
| } | } | ||||||
|  |  | ||||||
|  | @ -191,21 +191,21 @@ GLenum GLContext::gl_get_error() | ||||||
|     return last_error; |     return last_error; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| GLubyte* GLContext::gl_get_string(GLenum name) | GLubyte const* GLContext::gl_get_string(GLenum name) | ||||||
| { | { | ||||||
|     RETURN_VALUE_WITH_ERROR_IF(m_in_draw_state, GL_INVALID_OPERATION, nullptr); |     RETURN_VALUE_WITH_ERROR_IF(m_in_draw_state, GL_INVALID_OPERATION, nullptr); | ||||||
| 
 | 
 | ||||||
|     switch (name) { |     switch (name) { | ||||||
|     case GL_VENDOR: |     case GL_VENDOR: | ||||||
|         return reinterpret_cast<GLubyte*>(const_cast<char*>(m_device_info.vendor_name.characters())); |         return reinterpret_cast<GLubyte const*>(m_device_info.vendor_name.characters()); | ||||||
|     case GL_RENDERER: |     case GL_RENDERER: | ||||||
|         return reinterpret_cast<GLubyte*>(const_cast<char*>(m_device_info.device_name.characters())); |         return reinterpret_cast<GLubyte const*>(m_device_info.device_name.characters()); | ||||||
|     case GL_VERSION: |     case GL_VERSION: | ||||||
|         return reinterpret_cast<GLubyte*>(const_cast<char*>("1.5")); |         return reinterpret_cast<GLubyte const*>("1.5"); | ||||||
|     case GL_EXTENSIONS: |     case GL_EXTENSIONS: | ||||||
|         return reinterpret_cast<GLubyte*>(const_cast<char*>(m_extensions.characters())); |         return reinterpret_cast<GLubyte const*>(m_extensions.characters()); | ||||||
|     case GL_SHADING_LANGUAGE_VERSION: |     case GL_SHADING_LANGUAGE_VERSION: | ||||||
|         return reinterpret_cast<GLubyte*>(const_cast<char*>("0.0")); |         return reinterpret_cast<GLubyte const*>("0.0"); | ||||||
|     default: |     default: | ||||||
|         dbgln_if(GL_DEBUG, "gl_get_string({:#x}): unknown name", name); |         dbgln_if(GL_DEBUG, "gl_get_string({:#x}): unknown name", name); | ||||||
|         break; |         break; | ||||||
|  | @ -725,7 +725,7 @@ void GLContext::gl_polygon_offset(GLfloat factor, GLfloat units) | ||||||
|     m_rasterizer->set_options(rasterizer_options); |     m_rasterizer->set_options(rasterizer_options); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void GLContext::gl_fogfv(GLenum pname, GLfloat* params) | void GLContext::gl_fogfv(GLenum pname, GLfloat const* params) | ||||||
| { | { | ||||||
|     APPEND_TO_CALL_LIST_AND_RETURN_IF_NEEDED(gl_fogfv, pname, params); |     APPEND_TO_CALL_LIST_AND_RETURN_IF_NEEDED(gl_fogfv, pname, params); | ||||||
|     RETURN_WITH_ERROR_IF(m_in_draw_state, GL_INVALID_OPERATION); |     RETURN_WITH_ERROR_IF(m_in_draw_state, GL_INVALID_OPERATION); | ||||||
|  |  | ||||||
|  | @ -113,7 +113,7 @@ public: | ||||||
|     void gl_frustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val); |     void gl_frustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val); | ||||||
|     void gl_gen_textures(GLsizei n, GLuint* textures); |     void gl_gen_textures(GLsizei n, GLuint* textures); | ||||||
|     GLenum gl_get_error(); |     GLenum gl_get_error(); | ||||||
|     GLubyte* gl_get_string(GLenum name); |     GLubyte const* gl_get_string(GLenum name); | ||||||
|     void gl_load_identity(); |     void gl_load_identity(); | ||||||
|     void gl_load_matrix(FloatMatrix4x4 const& matrix); |     void gl_load_matrix(FloatMatrix4x4 const& matrix); | ||||||
|     void gl_matrix_mode(GLenum mode); |     void gl_matrix_mode(GLenum mode); | ||||||
|  | @ -177,7 +177,7 @@ public: | ||||||
|     void gl_depth_func(GLenum func); |     void gl_depth_func(GLenum func); | ||||||
|     void gl_polygon_mode(GLenum face, GLenum mode); |     void gl_polygon_mode(GLenum face, GLenum mode); | ||||||
|     void gl_polygon_offset(GLfloat factor, GLfloat units); |     void gl_polygon_offset(GLfloat factor, GLfloat units); | ||||||
|     void gl_fogfv(GLenum pname, GLfloat* params); |     void gl_fogfv(GLenum pname, GLfloat const* params); | ||||||
|     void gl_fogf(GLenum pname, GLfloat param); |     void gl_fogf(GLenum pname, GLfloat param); | ||||||
|     void gl_fogi(GLenum pname, GLint param); |     void gl_fogi(GLenum pname, GLint param); | ||||||
|     void gl_pixel_storei(GLenum pname, GLint param); |     void gl_pixel_storei(GLenum pname, GLint param); | ||||||
|  |  | ||||||
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	 Jelle Raaijmakers
						Jelle Raaijmakers