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LibJS/JIT: Produce & register an ELF image for GDB JIT Interface
Using the code that it has just produced, the JIT::Compiler can build an ELF image so that we can attach meaningful symbols to JITted code, and thus enable GDB to display more information about the code that we're running.
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3 changed files with 20 additions and 3 deletions
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@ -1,12 +1,14 @@
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/*
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* Copyright (c) 2023, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2023, Simon Wanner <simon@skyrising.xyz>
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* Copyright (c) 2023, Jesús Lapastora <cyber.gsuscode@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/OwnPtr.h>
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#include <AK/Platform.h>
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#include <LibJIT/GDB.h>
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#include <LibJS/Bytecode/CommonImplementations.h>
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#include <LibJS/Bytecode/Instruction.h>
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#include <LibJS/Bytecode/Interpreter.h>
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@ -3757,7 +3759,14 @@ OwnPtr<NativeExecutable> Compiler::compile(Bytecode::Executable& bytecode_execut
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dbgln("\033[32;1mJIT compilation succeeded!\033[0m {}", bytecode_executable.name);
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}
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auto executable = make<NativeExecutable>(executable_memory, compiler.m_output.size(), mapping);
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auto const code = ReadonlyBytes {
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executable_memory,
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compiler.m_output.size(),
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};
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auto gdb_object = ::JIT::GDB::build_gdb_image(code, "LibJS JIT"sv, "LibJS JITted code"sv);
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auto executable = make<NativeExecutable>(executable_memory, compiler.m_output.size(), mapping, move(gdb_object));
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if constexpr (DUMP_JIT_DISASSEMBLY)
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executable->dump_disassembly(bytecode_executable);
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return executable;
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