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https://github.com/RGBCube/serenity
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LibWeb: Remove unecessary dependence on Window from HTML classes
These classes only needed Window to get at its realm. Pass a realm directly to construct HTML classes.
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122 changed files with 334 additions and 317 deletions
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@ -44,20 +44,20 @@ public:
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JS::NonnullGCPtr<CanvasGradient> create_radial_gradient(double x0, double y0, double r0, double x1, double y1, double r1)
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{
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auto& window = static_cast<IncludingClass&>(*this).global_object();
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return CanvasGradient::create_radial(window, x0, y0, r0, x1, y1, r1);
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auto& realm = static_cast<IncludingClass&>(*this).realm();
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return CanvasGradient::create_radial(realm, x0, y0, r0, x1, y1, r1);
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}
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JS::NonnullGCPtr<CanvasGradient> create_linear_gradient(double x0, double y0, double x1, double y1)
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{
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auto& window = static_cast<IncludingClass&>(*this).global_object();
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return CanvasGradient::create_linear(window, x0, y0, x1, y1);
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auto& realm = static_cast<IncludingClass&>(*this).realm();
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return CanvasGradient::create_linear(realm, x0, y0, x1, y1);
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}
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JS::NonnullGCPtr<CanvasGradient> create_conic_gradient(double start_angle, double x, double y)
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{
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auto& window = static_cast<IncludingClass&>(*this).global_object();
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return CanvasGradient::create_conic(window, start_angle, x, y);
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auto& realm = static_cast<IncludingClass&>(*this).realm();
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return CanvasGradient::create_conic(realm, start_angle, x, y);
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}
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protected:
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@ -7,7 +7,6 @@
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#include <AK/ExtraMathConstants.h>
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#include <LibWeb/HTML/Canvas/CanvasPath.h>
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#include <LibWeb/HTML/Window.h>
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namespace Web::HTML {
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@ -39,17 +38,17 @@ void CanvasPath::bezier_curve_to(double cp1x, double cp1y, double cp2x, double c
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WebIDL::ExceptionOr<void> CanvasPath::arc(float x, float y, float radius, float start_angle, float end_angle, bool counter_clockwise)
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{
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if (radius < 0)
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return WebIDL::IndexSizeError::create(m_self.global_object(), String::formatted("The radius provided ({}) is negative.", radius));
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return WebIDL::IndexSizeError::create(m_self.realm(), String::formatted("The radius provided ({}) is negative.", radius));
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return ellipse(x, y, radius, radius, 0, start_angle, end_angle, counter_clockwise);
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}
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WebIDL::ExceptionOr<void> CanvasPath::ellipse(float x, float y, float radius_x, float radius_y, float rotation, float start_angle, float end_angle, bool counter_clockwise)
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{
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if (radius_x < 0)
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return WebIDL::IndexSizeError::create(m_self.global_object(), String::formatted("The major-axis radius provided ({}) is negative.", radius_x));
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return WebIDL::IndexSizeError::create(m_self.realm(), String::formatted("The major-axis radius provided ({}) is negative.", radius_x));
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if (radius_y < 0)
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return WebIDL::IndexSizeError::create(m_self.global_object(), String::formatted("The minor-axis radius provided ({}) is negative.", radius_y));
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return WebIDL::IndexSizeError::create(m_self.realm(), String::formatted("The minor-axis radius provided ({}) is negative.", radius_y));
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if (constexpr float tau = M_TAU; (!counter_clockwise && (end_angle - start_angle) >= tau)
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|| (counter_clockwise && (start_angle - end_angle) >= tau)) {
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