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https://github.com/RGBCube/serenity
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LibWeb: Remove unecessary dependence on Window from HTML classes
These classes only needed Window to get at its realm. Pass a realm directly to construct HTML classes.
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122 changed files with 334 additions and 317 deletions
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@ -5,13 +5,13 @@
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*/
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#include <AK/QuickSort.h>
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/HTML/CanvasGradient.h>
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#include <LibWeb/HTML/Window.h>
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#include <LibWeb/WebIDL/ExceptionOr.h>
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namespace Web::HTML {
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JS::NonnullGCPtr<CanvasGradient> CanvasGradient::create_radial(HTML::Window& window, double x0, double y0, double r0, double x1, double y1, double r1)
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JS::NonnullGCPtr<CanvasGradient> CanvasGradient::create_radial(JS::Realm& realm, double x0, double y0, double r0, double x1, double y1, double r1)
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{
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(void)x0;
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(void)y0;
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@ -19,31 +19,31 @@ JS::NonnullGCPtr<CanvasGradient> CanvasGradient::create_radial(HTML::Window& win
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(void)x1;
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(void)y1;
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(void)r1;
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return *window.heap().allocate<CanvasGradient>(window.realm(), window, Type::Radial);
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return *realm.heap().allocate<CanvasGradient>(realm, realm, Type::Radial);
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}
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JS::NonnullGCPtr<CanvasGradient> CanvasGradient::create_linear(HTML::Window& window, double x0, double y0, double x1, double y1)
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JS::NonnullGCPtr<CanvasGradient> CanvasGradient::create_linear(JS::Realm& realm, double x0, double y0, double x1, double y1)
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{
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(void)x0;
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(void)y0;
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(void)x1;
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(void)y1;
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return *window.heap().allocate<CanvasGradient>(window.realm(), window, Type::Linear);
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return *realm.heap().allocate<CanvasGradient>(realm, realm, Type::Linear);
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}
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JS::NonnullGCPtr<CanvasGradient> CanvasGradient::create_conic(HTML::Window& window, double start_angle, double x, double y)
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JS::NonnullGCPtr<CanvasGradient> CanvasGradient::create_conic(JS::Realm& realm, double start_angle, double x, double y)
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{
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(void)start_angle;
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(void)x;
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(void)y;
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return *window.heap().allocate<CanvasGradient>(window.realm(), window, Type::Conic);
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return *realm.heap().allocate<CanvasGradient>(realm, realm, Type::Conic);
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}
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CanvasGradient::CanvasGradient(HTML::Window& window, Type type)
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: PlatformObject(window.realm())
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CanvasGradient::CanvasGradient(JS::Realm& realm, Type type)
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: PlatformObject(realm)
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, m_type(type)
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{
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set_prototype(&window.cached_web_prototype("CanvasGradient"));
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set_prototype(&Bindings::cached_web_prototype(realm, "CanvasGradient"));
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}
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CanvasGradient::~CanvasGradient() = default;
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@ -53,14 +53,14 @@ WebIDL::ExceptionOr<void> CanvasGradient::add_color_stop(double offset, String c
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{
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// 1. If the offset is less than 0 or greater than 1, then throw an "IndexSizeError" DOMException.
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if (offset < 0 || offset > 1)
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return WebIDL::IndexSizeError::create(global_object(), "CanvasGradient color stop offset out of bounds");
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return WebIDL::IndexSizeError::create(realm(), "CanvasGradient color stop offset out of bounds");
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// 2. Let parsed color be the result of parsing color.
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auto parsed_color = Color::from_string(color);
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// 3. If parsed color is failure, throw a "SyntaxError" DOMException.
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if (!parsed_color.has_value())
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return WebIDL::SyntaxError::create(global_object(), "Could not parse color for CanvasGradient");
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return WebIDL::SyntaxError::create(realm(), "Could not parse color for CanvasGradient");
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// 4. Place a new stop on the gradient, at offset offset relative to the whole gradient, and with the color parsed color.
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m_color_stops.append(ColorStop { offset, parsed_color.value() });
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