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LibWeb: Create a basic layout node for HTMLVideoElement

This commit is contained in:
Timothy Flynn 2023-04-04 18:32:09 -04:00 committed by Linus Groh
parent 725d7c3699
commit f156d3d5e5
10 changed files with 338 additions and 0 deletions

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/*
* Copyright (c) 2023, Tim Flynn <trflynn89@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/HTML/HTMLVideoElement.h>
#include <LibWeb/Layout/VideoBox.h>
#include <LibWeb/Painting/BorderRadiusCornerClipper.h>
#include <LibWeb/Painting/VideoPaintable.h>
namespace Web::Painting {
JS::NonnullGCPtr<VideoPaintable> VideoPaintable::create(Layout::VideoBox const& layout_box)
{
return layout_box.heap().allocate_without_realm<VideoPaintable>(layout_box);
}
VideoPaintable::VideoPaintable(Layout::VideoBox const& layout_box)
: PaintableBox(layout_box)
{
}
Layout::VideoBox const& VideoPaintable::layout_box() const
{
return static_cast<Layout::VideoBox const&>(layout_node());
}
void VideoPaintable::paint(PaintContext& context, PaintPhase phase) const
{
if (!is_visible())
return;
// FIXME: This should be done at a different level.
if (is_out_of_view(context))
return;
PaintableBox::paint(context, phase);
if (phase != PaintPhase::Foreground)
return;
if (auto const& bitmap = layout_box().dom_node().current_frame()) {
auto image_rect = context.rounded_device_rect(absolute_rect());
ScopedCornerRadiusClip corner_clip { context, context.painter(), image_rect, normalized_border_radii_data(ShrinkRadiiForBorders::Yes) };
context.painter().draw_scaled_bitmap(image_rect.to_type<int>(), *bitmap, bitmap->rect(), 1.0f, to_gfx_scaling_mode(computed_values().image_rendering()));
}
}
}

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/*
* Copyright (c) 2023, Tim Flynn <trflynn89@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibWeb/Forward.h>
#include <LibWeb/Painting/PaintableBox.h>
namespace Web::Painting {
class VideoPaintable final : public PaintableBox {
JS_CELL(VideoPaintable, PaintableBox);
public:
static JS::NonnullGCPtr<VideoPaintable> create(Layout::VideoBox const&);
virtual void paint(PaintContext&, PaintPhase) const override;
Layout::VideoBox const& layout_box() const;
private:
VideoPaintable(Layout::VideoBox const&);
};
}