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Kernel/Graphics: Use DisplayConnector design with generic framebuffers
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13 changed files with 203 additions and 139 deletions
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@ -9,7 +9,7 @@
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#include <AK/RefCounted.h>
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#include <AK/Types.h>
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#include <Kernel/Graphics/Console/Console.h>
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#include <Kernel/Graphics/VGACompatibleAdapter.h>
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#include <Kernel/Graphics/VGA/VGACompatibleAdapter.h>
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namespace Kernel::Graphics {
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class VGAConsole : public Console {
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