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LibELF: Move DynamicObject::lookup_symbol() to DynamicLoader
Also simplify it by removing an unreachable code path.
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4 changed files with 14 additions and 22 deletions
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@ -1,6 +1,7 @@
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/*
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* Copyright (c) 2019-2020, Andrew Kaster <andrewdkaster@gmail.com>
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* Copyright (c) 2020, Itamar S. <itamar8910@gmail.com>
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* Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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@ -28,6 +29,7 @@
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#include <AK/Debug.h>
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#include <AK/Optional.h>
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#include <AK/StringBuilder.h>
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#include <LibELF/DynamicLinker.h>
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#include <LibELF/DynamicLoader.h>
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#include <LibELF/Validation.h>
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#include <assert.h>
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@ -570,9 +572,14 @@ void DynamicLoader::call_object_init_functions()
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}
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}
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Optional<DynamicObject::SymbolLookupResult> DynamicLoader::lookup_symbol(const ELF::DynamicObject::Symbol& symbol) const
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Optional<DynamicObject::SymbolLookupResult> DynamicLoader::lookup_symbol(const ELF::DynamicObject::Symbol& symbol)
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{
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return m_dynamic_object->lookup_symbol(symbol);
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dbgln_if(DYNAMIC_LOAD_DEBUG, "looking up symbol: {}", symbol.name());
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if (symbol.is_undefined() || symbol.bind() == STB_WEAK)
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return DynamicLinker::lookup_global_symbol(symbol.name());
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dbgln_if(DYNAMIC_LOAD_DEBUG, "symbol is defined in its object");
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return DynamicObject::SymbolLookupResult { symbol.value(), symbol.address(), symbol.bind(), &symbol.object() };
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}
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} // end namespace ELF
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