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ProtocolServer: Attach downloads and their lifecycles to clients
Previously a download lived independently of the client connection it came from. This was the source of several undesirable behaviours, including the potential for clients to influence downloads they didn't start, and downloads living longer than their associated client connections. Now we attach downloads to client connections, which means they're cleaned up automatically when the client goes away, and there's significantly less risk of clients interfering with each other.
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184ee8ac77
commit
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17 changed files with 48 additions and 57 deletions
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@ -31,22 +31,10 @@
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// FIXME: What about rollover?
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static i32 s_next_id = 1;
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static HashMap<i32, RefPtr<Download>>& all_downloads()
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{
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static HashMap<i32, RefPtr<Download>> map;
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return map;
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}
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Download* Download::find_by_id(i32 id)
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{
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return const_cast<Download*>(all_downloads().get(id).value_or(nullptr));
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}
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Download::Download(PSClientConnection& client)
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: m_id(s_next_id++)
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, m_client(client.make_weak_ptr())
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: m_client(client)
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, m_id(s_next_id++)
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{
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all_downloads().set(m_id, this);
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}
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Download::~Download()
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@ -55,7 +43,7 @@ Download::~Download()
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void Download::stop()
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{
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all_downloads().remove(m_id);
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m_client.did_finish_download({}, *this, false);
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}
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void Download::set_payload(const ByteBuffer& payload)
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@ -71,22 +59,12 @@ void Download::set_response_headers(const HashMap<String, String, CaseInsensitiv
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void Download::did_finish(bool success)
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{
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if (!m_client) {
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dbg() << "Download::did_finish() after the client already disconnected.";
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return;
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}
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m_client->did_finish_download({}, *this, success);
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all_downloads().remove(m_id);
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m_client.did_finish_download({}, *this, success);
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}
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void Download::did_progress(Optional<u32> total_size, u32 downloaded_size)
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{
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if (!m_client) {
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// FIXME: We should also abort the download in this situation, I guess!
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dbg() << "Download::did_progress() after the client already disconnected.";
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return;
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}
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m_total_size = total_size;
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m_downloaded_size = downloaded_size;
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m_client->did_progress_download({}, *this);
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m_client.did_progress_download({}, *this);
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}
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