From f27d7687455fbc87ba0d22527ffef11bf48d86cb Mon Sep 17 00:00:00 2001 From: Andreas Kling Date: Sat, 23 Oct 2021 17:57:05 +0200 Subject: [PATCH] LibGUI: Don't force flush pending paints whenever mouse moves This patch removes a hack that forced any pending repaints to happen immediately whenever you moved the mouse over a window. The purpose of that mechanism was to ensure that quick button presses still show up visually, and since that is now accomplished via Widget::repaint(), we no longer need this. --- Userland/Libraries/LibGUI/Window.cpp | 5 ----- 1 file changed, 5 deletions(-) diff --git a/Userland/Libraries/LibGUI/Window.cpp b/Userland/Libraries/LibGUI/Window.cpp index 5dbd41b5ea..6e5f1cfe8c 100644 --- a/Userland/Libraries/LibGUI/Window.cpp +++ b/Userland/Libraries/LibGUI/Window.cpp @@ -367,11 +367,6 @@ void Window::handle_mouse_event(MouseEvent& event) if (event.buttons() != 0 && !m_automatic_cursor_tracking_widget) m_automatic_cursor_tracking_widget = *result.widget; result.widget->dispatch_event(local_event, this); - - if (!m_pending_paint_event_rects.is_empty()) { - MultiPaintEvent paint_event(move(m_pending_paint_event_rects), size()); - handle_multi_paint_event(paint_event); - } } void Window::handle_multi_paint_event(MultiPaintEvent& event)