1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-07-27 11:27:35 +00:00

LibGUI: Remove Menu::try_add_action()

And fall back to the infallible add_action().
This commit is contained in:
Andreas Kling 2023-08-14 10:14:27 +02:00
parent eec328e2ab
commit f2faf2767f
51 changed files with 758 additions and 769 deletions

View file

@ -87,23 +87,23 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
auto game_menu = TRY(window->try_add_menu("&Game"_string));
TRY(game_menu->try_add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/reload.png"sv)), [&](auto&) {
game_menu->add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/reload.png"sv)), [&](auto&) {
game.setup(player_name);
})));
}));
game_menu->add_separator();
TRY(game_menu->try_add_action(TRY(Cards::make_cards_settings_action(window))));
TRY(game_menu->try_add_action(GUI::Action::create("&Settings", TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/settings.png"sv)), [&](auto&) {
game_menu->add_action(TRY(Cards::make_cards_settings_action(window)));
game_menu->add_action(GUI::Action::create("&Settings", TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/settings.png"sv)), [&](auto&) {
change_settings();
})));
}));
game_menu->add_separator();
TRY(game_menu->try_add_action(GUI::CommonActions::make_quit_action([&](auto&) { app->quit(); })));
game_menu->add_action(GUI::CommonActions::make_quit_action([&](auto&) { app->quit(); }));
auto help_menu = TRY(window->try_add_menu("&Help"_string));
TRY(help_menu->try_add_action(GUI::CommonActions::make_command_palette_action(window)));
TRY(help_menu->try_add_action(GUI::CommonActions::make_help_action([](auto&) {
help_menu->add_action(GUI::CommonActions::make_command_palette_action(window));
help_menu->add_action(GUI::CommonActions::make_help_action([](auto&) {
Desktop::Launcher::open(URL::create_with_file_scheme("/usr/share/man/man6/Hearts.md"), "/bin/Help");
})));
TRY(help_menu->try_add_action(GUI::CommonActions::make_about_action("Hearts", app_icon, window)));
}));
help_menu->add_action(GUI::CommonActions::make_about_action("Hearts", app_icon, window));
window->set_resizable(false);
window->resize(Hearts::Game::width, Hearts::Game::height + statusbar.max_height().as_int());