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LibGfx+Everywhere: Change Gfx::Rect
to be endpoint exclusive
Previously, calling `.right()` on a `Gfx::Rect` would return the last column's coordinate still inside the rectangle, or `left + width - 1`. This is called 'endpoint inclusive' and does not make a lot of sense for `Gfx::Rect<float>` where a rectangle of width 5 at position (0, 0) would return 4 as its right side. This same problem exists for `.bottom()`. This changes `Gfx::Rect` to be endpoint exclusive, which gives us the nice property that `width = right - left` and `height = bottom - top`. It enables us to treat `Gfx::Rect<int>` and `Gfx::Rect<float>` exactly the same. All users of `Gfx::Rect` have been updated accordingly.
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88 changed files with 524 additions and 518 deletions
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@ -75,7 +75,7 @@ void ScoreCard::paint_event(GUI::PaintEvent& event)
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if (score_index != (int)player.scores.size() - 1) {
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painter.draw_line(
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{ text_rect.left() + text_rect.width() / 2 - score_text_width / 2 - 3, text_rect.top() + font.pixel_size_rounded_up() / 2 },
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{ text_rect.right() - text_rect.width() / 2 + score_text_width / 2 + 3, text_rect.top() + font.pixel_size_rounded_up() / 2 },
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{ text_rect.right() - text_rect.width() / 2 + score_text_width / 2 + 2, text_rect.top() + font.pixel_size_rounded_up() / 2 },
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text_color);
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}
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painter.draw_text(text_rect,
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