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LibGfx+Everywhere: Change Gfx::Rect to be endpoint exclusive

Previously, calling `.right()` on a `Gfx::Rect` would return the last
column's coordinate still inside the rectangle, or `left + width - 1`.
This is called 'endpoint inclusive' and does not make a lot of sense for
`Gfx::Rect<float>` where a rectangle of width 5 at position (0, 0) would
return 4 as its right side. This same problem exists for `.bottom()`.

This changes `Gfx::Rect` to be endpoint exclusive, which gives us the
nice property that `width = right - left` and `height = bottom - top`.
It enables us to treat `Gfx::Rect<int>` and `Gfx::Rect<float>` exactly
the same.

All users of `Gfx::Rect` have been updated accordingly.
This commit is contained in:
Jelle Raaijmakers 2023-05-22 00:41:18 +02:00 committed by Andreas Kling
parent b7f4363791
commit f391ccfe53
88 changed files with 524 additions and 518 deletions

View file

@ -22,8 +22,8 @@ void ClassicSkin::draw_tile_at(Gfx::Painter& painter, Gfx::IntRect const& rect)
Gfx::IntRect left_side(rect.x(), rect.y(), 2, rect.height());
Gfx::IntRect top_side(rect.x(), rect.y(), rect.width(), 2);
Gfx::IntRect right_side(rect.right() - 1, rect.y(), 2, rect.height());
Gfx::IntRect bottom_side(rect.x(), rect.bottom() - 1, rect.width(), 2);
Gfx::IntRect right_side(rect.right() - 2, rect.y(), 2, rect.height());
Gfx::IntRect bottom_side(rect.x(), rect.bottom() - 2, rect.width(), 2);
auto top_left_color = m_skin_color.lightened(0.88);
auto bottom_right_color = m_skin_color.darkened(0.55);
painter.fill_rect(left_side, top_left_color);