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LibGfx+Everywhere: Change Gfx::Rect to be endpoint exclusive

Previously, calling `.right()` on a `Gfx::Rect` would return the last
column's coordinate still inside the rectangle, or `left + width - 1`.
This is called 'endpoint inclusive' and does not make a lot of sense for
`Gfx::Rect<float>` where a rectangle of width 5 at position (0, 0) would
return 4 as its right side. This same problem exists for `.bottom()`.

This changes `Gfx::Rect` to be endpoint exclusive, which gives us the
nice property that `width = right - left` and `height = bottom - top`.
It enables us to treat `Gfx::Rect<int>` and `Gfx::Rect<float>` exactly
the same.

All users of `Gfx::Rect` have been updated accordingly.
This commit is contained in:
Jelle Raaijmakers 2023-05-22 00:41:18 +02:00 committed by Andreas Kling
parent b7f4363791
commit f391ccfe53
88 changed files with 524 additions and 518 deletions

View file

@ -246,11 +246,11 @@ void ComboBox::open()
auto max_height = min(m_list_view->item_height() * m_max_visible_items, m_list_view->content_height());
auto min_width = m_list_view->content_width() + frame;
Gfx::IntSize size { max(width(), min_width), max_height + frame };
Gfx::IntRect rect { screen_relative_rect().bottom_left(), size };
Gfx::IntRect rect { screen_relative_rect().bottom_left().moved_up(1), size };
auto desktop = Desktop::the().rect();
auto min_height = 5 * m_list_view->item_height() + frame;
auto go_upwards_instead = rect.bottom() >= desktop.height() && rect.intersected(desktop).height() < min_height;
auto go_upwards_instead = rect.bottom() - 1 >= desktop.height() && rect.intersected(desktop).height() < min_height;
if (go_upwards_instead) {
auto origin = screen_relative_rect().top_left();
rect = { Gfx::IntPoint { origin.x(), origin.y() - size.height() }, size };