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LibGfx+Everywhere: Change Gfx::Rect to be endpoint exclusive

Previously, calling `.right()` on a `Gfx::Rect` would return the last
column's coordinate still inside the rectangle, or `left + width - 1`.
This is called 'endpoint inclusive' and does not make a lot of sense for
`Gfx::Rect<float>` where a rectangle of width 5 at position (0, 0) would
return 4 as its right side. This same problem exists for `.bottom()`.

This changes `Gfx::Rect` to be endpoint exclusive, which gives us the
nice property that `width = right - left` and `height = bottom - top`.
It enables us to treat `Gfx::Rect<int>` and `Gfx::Rect<float>` exactly
the same.

All users of `Gfx::Rect` have been updated accordingly.
This commit is contained in:
Jelle Raaijmakers 2023-05-22 00:41:18 +02:00 committed by Andreas Kling
parent b7f4363791
commit f391ccfe53
88 changed files with 524 additions and 518 deletions

View file

@ -29,12 +29,12 @@ void SeparatorWidget::paint_event(PaintEvent& event)
if (m_orientation == Gfx::Orientation::Vertical) {
painter.translate(rect().center().x() - 1, 0);
painter.draw_line({ 0, 0 }, { 0, rect().bottom() }, palette().threed_shadow1());
painter.draw_line({ 1, 0 }, { 1, rect().bottom() }, palette().threed_highlight());
painter.draw_line({ 0, 0 }, { 0, rect().bottom() - 1 }, palette().threed_shadow1());
painter.draw_line({ 1, 0 }, { 1, rect().bottom() - 1 }, palette().threed_highlight());
} else {
painter.translate(0, rect().center().y() - 1);
painter.draw_line({ 0, 0 }, { rect().right(), 0 }, palette().threed_shadow1());
painter.draw_line({ 0, 1 }, { rect().right(), 1 }, palette().threed_highlight());
painter.draw_line({ 0, 0 }, { rect().right() - 1, 0 }, palette().threed_shadow1());
painter.draw_line({ 0, 1 }, { rect().right() - 1, 1 }, palette().threed_highlight());
}
}