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LibGfx+Everywhere: Change Gfx::Rect
to be endpoint exclusive
Previously, calling `.right()` on a `Gfx::Rect` would return the last column's coordinate still inside the rectangle, or `left + width - 1`. This is called 'endpoint inclusive' and does not make a lot of sense for `Gfx::Rect<float>` where a rectangle of width 5 at position (0, 0) would return 4 as its right side. This same problem exists for `.bottom()`. This changes `Gfx::Rect` to be endpoint exclusive, which gives us the nice property that `width = right - left` and `height = bottom - top`. It enables us to treat `Gfx::Rect<int>` and `Gfx::Rect<float>` exactly the same. All users of `Gfx::Rect` have been updated accordingly.
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88 changed files with 524 additions and 518 deletions
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@ -29,12 +29,12 @@ void SeparatorWidget::paint_event(PaintEvent& event)
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if (m_orientation == Gfx::Orientation::Vertical) {
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painter.translate(rect().center().x() - 1, 0);
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painter.draw_line({ 0, 0 }, { 0, rect().bottom() }, palette().threed_shadow1());
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painter.draw_line({ 1, 0 }, { 1, rect().bottom() }, palette().threed_highlight());
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painter.draw_line({ 0, 0 }, { 0, rect().bottom() - 1 }, palette().threed_shadow1());
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painter.draw_line({ 1, 0 }, { 1, rect().bottom() - 1 }, palette().threed_highlight());
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} else {
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painter.translate(0, rect().center().y() - 1);
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painter.draw_line({ 0, 0 }, { rect().right(), 0 }, palette().threed_shadow1());
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painter.draw_line({ 0, 1 }, { rect().right(), 1 }, palette().threed_highlight());
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painter.draw_line({ 0, 0 }, { rect().right() - 1, 0 }, palette().threed_shadow1());
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painter.draw_line({ 0, 1 }, { rect().right() - 1, 1 }, palette().threed_highlight());
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}
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}
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