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LibGfx+Everywhere: Change Gfx::Rect
to be endpoint exclusive
Previously, calling `.right()` on a `Gfx::Rect` would return the last column's coordinate still inside the rectangle, or `left + width - 1`. This is called 'endpoint inclusive' and does not make a lot of sense for `Gfx::Rect<float>` where a rectangle of width 5 at position (0, 0) would return 4 as its right side. This same problem exists for `.bottom()`. This changes `Gfx::Rect` to be endpoint exclusive, which gives us the nice property that `width = right - left` and `height = bottom - top`. It enables us to treat `Gfx::Rect<int>` and `Gfx::Rect<float>` exactly the same. All users of `Gfx::Rect` have been updated accordingly.
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parent
b7f4363791
commit
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88 changed files with 524 additions and 518 deletions
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@ -887,7 +887,7 @@ bool WindowManager::process_ongoing_window_move(MouseEvent& event)
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apply_window_tile(WindowTileType::Right);
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} else if (allow_tile && event_location_relative_to_screen.y() <= secondary_deadzone + desktop_relative_to_screen.top()) {
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apply_window_tile(WindowTileType::Top);
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} else if (allow_tile && event_location_relative_to_screen.y() >= desktop_relative_to_screen.bottom() - secondary_deadzone) {
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} else if (allow_tile && event_location_relative_to_screen.y() >= desktop_relative_to_screen.bottom() - 1 - secondary_deadzone) {
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apply_window_tile(WindowTileType::Bottom);
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} else if (!m_move_window->is_tiled()) {
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apply_window_tile(WindowTileType::None);
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@ -971,12 +971,12 @@ bool WindowManager::process_ongoing_window_resize(MouseEvent const& event)
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constexpr auto hot_zone = 10;
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Gfx::IntRect tiling_rect = desktop_rect(cursor_screen).shrunken({ hot_zone, hot_zone });
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if ((m_resize_direction == ResizeDirection::Up || m_resize_direction == ResizeDirection::Down)
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&& (event.y() >= tiling_rect.bottom() || event.y() <= tiling_rect.top())) {
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&& (event.y() >= tiling_rect.bottom() - 1 || event.y() <= tiling_rect.top())) {
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m_resize_window->set_tiled(WindowTileType::VerticallyMaximized);
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return true;
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}
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if ((m_resize_direction == ResizeDirection::Left || m_resize_direction == ResizeDirection::Right)
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&& (event.x() >= tiling_rect.right() || event.x() <= tiling_rect.left())) {
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&& (event.x() > tiling_rect.right() || event.x() <= tiling_rect.left())) {
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m_resize_window->set_tiled(WindowTileType::HorizontallyMaximized);
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return true;
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}
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