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AK+Everywhere: Rename FlyString to DeprecatedFlyString
DeprecatedFlyString relies heavily on DeprecatedString's StringImpl, so let's rename it to A) match the name of DeprecatedString, B) write a new FlyString class that is tied to String.
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316 changed files with 1177 additions and 1177 deletions
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@ -35,7 +35,7 @@ ThrowCompletionOr<size_t> length_of_array_like(VM&, Object const&);
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ThrowCompletionOr<MarkedVector<Value>> create_list_from_array_like(VM&, Value, Function<ThrowCompletionOr<void>(Value)> = {});
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ThrowCompletionOr<FunctionObject*> species_constructor(VM&, Object const&, FunctionObject& default_constructor);
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ThrowCompletionOr<Realm*> get_function_realm(VM&, FunctionObject const&);
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ThrowCompletionOr<void> initialize_bound_name(VM&, FlyString const&, Value, Environment*);
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ThrowCompletionOr<void> initialize_bound_name(VM&, DeprecatedFlyString const&, Value, Environment*);
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bool is_compatible_property_descriptor(bool extensible, PropertyDescriptor const&, Optional<PropertyDescriptor> const& current);
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bool validate_and_apply_property_descriptor(Object*, PropertyKey const&, bool extensible, PropertyDescriptor const&, Optional<PropertyDescriptor> const& current);
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ThrowCompletionOr<Object*> get_prototype_from_constructor(VM&, FunctionObject const& constructor, Object* (Intrinsics::*intrinsic_default_prototype)());
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