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BrickGame: Show where a piece would end up when after a fast drop
To show it to the player, draw a faint outline of where the piece would end up.
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parent
652a19b232
commit
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2 changed files with 55 additions and 8 deletions
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@ -15,6 +15,13 @@ class BrickGame : public GUI::Frame {
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C_OBJECT(BrickGame);
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public:
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// How should a particular space on the board be presented to the user
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enum class BoardSpace {
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FullyOn,
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ShadowHint,
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Off
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};
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virtual ~BrickGame() override = default;
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void reset();
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@ -28,7 +35,7 @@ private:
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void paint_sidebar_text(GUI::Painter&, int row, StringView);
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void paint_paused_text(GUI::Painter&);
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void paint_cell(GUI::Painter&, Gfx::IntRect, bool);
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void paint_cell(GUI::Painter&, Gfx::IntRect, BoardSpace);
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void paint_game(GUI::Painter&, Gfx::IntRect const&);
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void game_over();
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@ -45,4 +52,5 @@ private:
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Color m_back_color { Color::from_rgb(0x8fbc8f) };
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Color m_front_color { Color::Black };
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Color m_shadow_color { Color::from_rgb(0x729672) };
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Color m_hint_block_color { Color::from_rgb(0x485e48) };
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};
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