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https://github.com/RGBCube/serenity
synced 2025-05-30 23:08:11 +00:00
LibGUI: Add GUndoStack and GCommand classes
This patch converts the undo stack from GTextDocument into GUndoStack, and GTextDocumentUndoCommand now inherits from GCommand. Let's turn this into a generic mechanism that can be used to implement undo/redo in any application. :^)
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7 changed files with 156 additions and 73 deletions
5
Libraries/LibGUI/GCommand.cpp
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5
Libraries/LibGUI/GCommand.cpp
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#include <LibGUI/GCommand.h>
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GCommand::~GCommand()
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{
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}
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20
Libraries/LibGUI/GCommand.h
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20
Libraries/LibGUI/GCommand.h
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#pragma once
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#include <AK/String.h>
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class GCommand {
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public:
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virtual ~GCommand();
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virtual void undo() {}
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virtual void redo() {}
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String action_text() const { return m_action_text; }
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protected:
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GCommand() {}
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void set_action_text(const String& text) { m_action_text = text; }
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private:
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String m_action_text;
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};
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@ -366,23 +366,7 @@ void GTextDocument::undo()
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{
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{
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if (!can_undo())
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if (!can_undo())
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return;
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return;
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m_undo_stack.undo();
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auto& undo_container = m_undo_stack[m_undo_stack_index];
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auto& undo_vector = undo_container.m_undo_vector;
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//If we try to undo a empty vector, delete it and skip over.
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if (undo_vector.is_empty()) {
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m_undo_stack.remove(m_undo_stack_index);
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undo();
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return;
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}
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for (int i = 0; i < undo_vector.size(); i++) {
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auto& undo_command = undo_vector[i];
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undo_command.undo();
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}
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m_undo_stack_index++;
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notify_did_change();
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notify_did_change();
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}
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}
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@ -390,36 +374,13 @@ void GTextDocument::redo()
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{
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{
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if (!can_redo())
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if (!can_redo())
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return;
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return;
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m_undo_stack.redo();
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auto& undo_container = m_undo_stack[m_undo_stack_index - 1];
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auto& redo_vector = undo_container.m_undo_vector;
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for (int i = redo_vector.size() - 1; i >= 0; i--) {
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auto& undo_command = redo_vector[i];
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undo_command.redo();
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}
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m_undo_stack_index--;
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notify_did_change();
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notify_did_change();
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}
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}
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void GTextDocument::add_to_undo_stack(NonnullOwnPtr<GTextDocumentUndoCommand> undo_command)
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void GTextDocument::add_to_undo_stack(NonnullOwnPtr<GTextDocumentUndoCommand> undo_command)
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{
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{
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if (m_undo_stack.is_empty()) {
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m_undo_stack.push(move(undo_command));
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auto undo_commands_container = make<UndoCommandsContainer>();
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m_undo_stack.prepend(move(undo_commands_container));
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}
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// Clear the elements of the stack before the m_undo_stack_index (Excluding our new element)
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for (int i = 1; i < m_undo_stack_index; i++)
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m_undo_stack.remove(1);
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if (m_undo_stack_index > 0 && !m_undo_stack.is_empty())
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m_undo_stack[0].m_undo_vector.clear();
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m_undo_stack_index = 0;
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m_undo_stack[0].m_undo_vector.prepend(move(undo_command));
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}
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}
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GTextDocumentUndoCommand::GTextDocumentUndoCommand(GTextDocument& document)
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GTextDocumentUndoCommand::GTextDocumentUndoCommand(GTextDocument& document)
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@ -536,21 +497,5 @@ void CreateLineCommand::redo()
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void GTextDocument::update_undo_timer()
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void GTextDocument::update_undo_timer()
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{
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{
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if (m_undo_stack.is_empty())
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m_undo_stack.finalize_current_combo();
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return;
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auto& undo_vector = m_undo_stack[0].m_undo_vector;
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if (undo_vector.size() == m_last_updated_undo_vector_size && !undo_vector.is_empty()) {
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auto undo_commands_container = make<UndoCommandsContainer>();
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m_undo_stack.prepend(move(undo_commands_container));
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// Note: Remove dbg() if we're 100% sure there are no bugs left.
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dbg() << "Undo stack increased to " << m_undo_stack.size();
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// Shift the index to the left since we're adding an empty container.
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if (m_undo_stack_index > 0)
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m_undo_stack_index++;
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}
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m_last_updated_undo_vector_size = undo_vector.size();
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}
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}
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@ -9,6 +9,7 @@
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#include <LibDraw/Color.h>
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#include <LibDraw/Color.h>
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#include <LibDraw/Font.h>
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#include <LibDraw/Font.h>
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#include <LibGUI/GTextRange.h>
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#include <LibGUI/GTextRange.h>
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#include <LibGUI/GUndoStack.h>
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class GTextEditor;
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class GTextEditor;
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class GTextDocument;
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class GTextDocument;
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@ -23,12 +24,10 @@ struct GTextDocumentSpan {
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void* data { nullptr };
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void* data { nullptr };
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};
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};
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class GTextDocumentUndoCommand {
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class GTextDocumentUndoCommand : public GCommand {
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public:
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public:
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GTextDocumentUndoCommand(GTextDocument&);
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GTextDocumentUndoCommand(GTextDocument&);
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virtual ~GTextDocumentUndoCommand();
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virtual ~GTextDocumentUndoCommand();
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virtual void undo() {}
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virtual void redo() {}
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protected:
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protected:
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GTextDocument& m_document;
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GTextDocument& m_document;
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@ -143,15 +142,10 @@ public:
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Optional<GTextDocumentSpan> first_non_skippable_span_before(const GTextPosition&) const;
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Optional<GTextDocumentSpan> first_non_skippable_span_before(const GTextPosition&) const;
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Optional<GTextDocumentSpan> first_non_skippable_span_after(const GTextPosition&) const;
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Optional<GTextDocumentSpan> first_non_skippable_span_after(const GTextPosition&) const;
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struct UndoCommandsContainer {
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NonnullOwnPtrVector<GTextDocumentUndoCommand> m_undo_vector;
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};
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void add_to_undo_stack(NonnullOwnPtr<GTextDocumentUndoCommand>);
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void add_to_undo_stack(NonnullOwnPtr<GTextDocumentUndoCommand>);
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bool can_undo() const { return m_undo_stack_index < m_undo_stack.size() && !m_undo_stack.is_empty(); }
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bool can_undo() const { return m_undo_stack.can_undo(); }
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bool can_redo() const { return m_undo_stack_index > 0 && m_undo_stack[m_undo_stack_index - 1].m_undo_vector.size() > 0 && !m_undo_stack.is_empty(); }
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bool can_redo() const { return m_undo_stack.can_redo(); }
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void undo();
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void undo();
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void redo();
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void redo();
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@ -169,10 +163,7 @@ private:
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HashTable<Client*> m_clients;
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HashTable<Client*> m_clients;
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bool m_client_notifications_enabled { true };
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bool m_client_notifications_enabled { true };
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NonnullOwnPtrVector<UndoCommandsContainer> m_undo_stack;
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GUndoStack m_undo_stack;
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int m_undo_stack_index { 0 };
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int m_last_updated_undo_vector_size = 0;
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RefPtr<CTimer> m_undo_timer;
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RefPtr<CTimer> m_undo_timer;
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};
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};
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89
Libraries/LibGUI/GUndoStack.cpp
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89
Libraries/LibGUI/GUndoStack.cpp
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#include <LibGUI/GUndoStack.h>
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GUndoStack::GUndoStack()
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{
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}
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GUndoStack::~GUndoStack()
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{
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}
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void GUndoStack::undo()
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{
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if (!can_undo())
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return;
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auto& undo_container = m_stack[m_stack_index];
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auto& undo_vector = undo_container.m_undo_vector;
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//If we try to undo a empty vector, delete it and skip over.
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if (undo_vector.is_empty()) {
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m_stack.remove(m_stack_index);
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undo();
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return;
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}
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for (int i = 0; i < undo_vector.size(); i++) {
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auto& undo_command = undo_vector[i];
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undo_command.undo();
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}
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m_stack_index++;
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}
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void GUndoStack::redo()
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{
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if (!can_redo())
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return;
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auto& undo_container = m_stack[m_stack_index - 1];
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auto& redo_vector = undo_container.m_undo_vector;
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for (int i = redo_vector.size() - 1; i >= 0; i--) {
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auto& undo_command = redo_vector[i];
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undo_command.redo();
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}
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m_stack_index--;
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}
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void GUndoStack::push(NonnullOwnPtr<GCommand>&& command)
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{
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if (m_stack.is_empty()) {
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auto undo_commands_container = make<UndoCommandsContainer>();
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m_stack.prepend(move(undo_commands_container));
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}
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// Clear the elements of the stack before the m_undo_stack_index (Excluding our new element)
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for (int i = 1; i < m_stack_index; i++)
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m_stack.remove(1);
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if (m_stack_index > 0 && !m_stack.is_empty())
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m_stack[0].m_undo_vector.clear();
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m_stack_index = 0;
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m_stack[0].m_undo_vector.prepend(move(command));
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}
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void GUndoStack::finalize_current_combo()
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{
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if (m_stack.is_empty())
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return;
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auto& undo_vector = m_stack[0].m_undo_vector;
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if (undo_vector.size() == m_last_updated_undo_vector_size && !undo_vector.is_empty()) {
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auto undo_commands_container = make<UndoCommandsContainer>();
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m_stack.prepend(move(undo_commands_container));
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// Note: Remove dbg() if we're 100% sure there are no bugs left.
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dbg() << "Undo stack increased to " << m_stack.size();
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// Shift the index to the left since we're adding an empty container.
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if (m_stack_index > 0)
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m_stack_index++;
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}
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m_last_updated_undo_vector_size = undo_vector.size();
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}
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31
Libraries/LibGUI/GUndoStack.h
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31
Libraries/LibGUI/GUndoStack.h
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#pragma once
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#include <AK/NonnullOwnPtrVector.h>
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#include <LibGUI/GCommand.h>
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class GCommand;
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class GUndoStack {
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public:
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GUndoStack();
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~GUndoStack();
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void push(NonnullOwnPtr<GCommand>&&);
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bool can_undo() const { return m_stack_index < m_stack.size() && !m_stack.is_empty(); }
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bool can_redo() const { return m_stack_index > 0 && m_stack[m_stack_index - 1].m_undo_vector.size() > 0 && !m_stack.is_empty(); }
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void undo();
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void redo();
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void finalize_current_combo();
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private:
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struct UndoCommandsContainer {
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NonnullOwnPtrVector<GCommand> m_undo_vector;
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};
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NonnullOwnPtrVector<UndoCommandsContainer> m_stack;
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int m_stack_index { 0 };
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int m_last_updated_undo_vector_size { 0 };
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};
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@ -57,6 +57,8 @@ OBJS = \
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GAboutDialog.o \
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GAboutDialog.o \
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GModelSelection.o \
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GModelSelection.o \
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GLazyWidget.o \
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GLazyWidget.o \
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GCommand.o \
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GUndoStack.o \
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GWindow.o
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GWindow.o
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LIBRARY = libgui.a
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LIBRARY = libgui.a
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