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	Revert "LibGfx: Re-add missing bounds-checks to Painter::draw_rect"
This reverts commit 4cf5514672.
			
			
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					 2 changed files with 39 additions and 82 deletions
				
			
		|  | @ -303,48 +303,12 @@ void Painter::draw_focus_rect(const IntRect& a_rect, Color color) | |||
| 
 | ||||
| void Painter::draw_rect(const IntRect& rect, Color color, bool without_corners) | ||||
| { | ||||
|     auto transformed_rect = rect.transformed(transform()); | ||||
|     auto clipped_rect = transformed_rect.intersected(clip_rect()); | ||||
|     if (clipped_rect.is_empty()) | ||||
|         return; | ||||
| 
 | ||||
|     int shift = without_corners ? 1 : 0; | ||||
|     IntSize thickness = { | ||||
|         static_cast<float>(float_scale().x()), | ||||
|         static_cast<float>(float_scale().y()), | ||||
|     }; | ||||
| 
 | ||||
|     if (transformed_rect.top() >= clipped_rect.top()) { | ||||
|         draw_physical_line(to_physical(rect.top_left().moved_right(shift)), | ||||
|             to_physical(rect.top_right().moved_left(shift)), | ||||
|             color, | ||||
|             thickness, | ||||
|             LineStyle::Solid); | ||||
|     } | ||||
| 
 | ||||
|     if (transformed_rect.bottom() <= clipped_rect.bottom()) { | ||||
|         draw_physical_line(to_physical(rect.bottom_left().moved_right(shift)), | ||||
|             to_physical(rect.bottom_right().moved_left(shift)), | ||||
|             color, | ||||
|             thickness, | ||||
|             LineStyle::Solid); | ||||
|     } | ||||
| 
 | ||||
|     if (transformed_rect.left() >= clipped_rect.left()) { | ||||
|         draw_physical_line(to_physical(rect.top_left().moved_down(shift)), | ||||
|             to_physical(rect.bottom_left().moved_up(shift)), | ||||
|             color, | ||||
|             thickness, | ||||
|             LineStyle::Solid); | ||||
|     } | ||||
| 
 | ||||
|     if (transformed_rect.right() <= clipped_rect.right()) { | ||||
|         draw_physical_line(to_physical(rect.top_right().moved_down(shift)), | ||||
|             to_physical(rect.bottom_right().moved_up(shift)), | ||||
|             color, | ||||
|             thickness, | ||||
|             LineStyle::Solid); | ||||
|     } | ||||
|     draw_line(rect.top_left().moved_right(shift), rect.top_right().moved_left(shift), color); | ||||
|     draw_line(rect.bottom_left().moved_right(shift), rect.bottom_right().moved_left(shift), color); | ||||
|     draw_line(rect.top_left().moved_down(shift), rect.bottom_left().moved_up(shift), color); | ||||
|     draw_line(rect.top_right().moved_down(shift), rect.bottom_right().moved_up(shift), color); | ||||
| } | ||||
| 
 | ||||
| void Painter::draw_bitmap(const IntPoint& p, const CharacterBitmap& bitmap, Color color) | ||||
|  | @ -1457,29 +1421,33 @@ void Painter::draw_physical_pixel(const IntPoint& physical_position, Color color | |||
|     fill_physical_rect(rect, color); | ||||
| } | ||||
| 
 | ||||
| void Painter::draw_physical_line(IntPoint p1, IntPoint p2, Color color, IntSize thickness, LineStyle style) | ||||
| void Painter::draw_line(const IntPoint& p1, const IntPoint& p2, Color color, int thickness_, LineStyle style) | ||||
| { | ||||
|     auto horizontal_thickness = thickness.width(); | ||||
|     auto vertical_thickness = thickness.height(); | ||||
|     auto horizontal_thickness = static_cast<int>(thickness_ * float_scale().x()); | ||||
|     auto vertical_thickness = static_cast<int>(thickness_ * float_scale().y()); | ||||
|     IntSize thickness { horizontal_thickness, vertical_thickness }; | ||||
| 
 | ||||
|     if (color.alpha() == 0) | ||||
|         return; | ||||
| 
 | ||||
|     auto clip_rect = this->clip_rect(); | ||||
| 
 | ||||
|     auto point1 = to_physical(p1); | ||||
|     auto point2 = to_physical(p2); | ||||
| 
 | ||||
|     // Special case: vertical line.
 | ||||
|     if (p1.x() == p2.x()) { | ||||
|         const int x = p1.x(); | ||||
|     if (point1.x() == point2.x()) { | ||||
|         const int x = point1.x(); | ||||
|         if (x < clip_rect.left() || x > clip_rect.right()) | ||||
|             return; | ||||
|         if (p1.y() > p2.y()) | ||||
|             swap(p1, p2); | ||||
|         if (p1.y() > clip_rect.bottom()) | ||||
|         if (point1.y() > point2.y()) | ||||
|             swap(point1, point2); | ||||
|         if (point1.y() > clip_rect.bottom()) | ||||
|             return; | ||||
|         if (p2.y() < clip_rect.top()) | ||||
|         if (point2.y() < clip_rect.top()) | ||||
|             return; | ||||
|         int min_y = max(p1.y(), clip_rect.top()); | ||||
|         int max_y = min(p2.y(), clip_rect.bottom()); | ||||
|         int min_y = max(point1.y(), clip_rect.top()); | ||||
|         int max_y = min(point2.y(), clip_rect.bottom()); | ||||
|         if (style == LineStyle::Dotted) { | ||||
|             for (int y = min_y; y <= max_y; y += vertical_thickness * 2) | ||||
|                 draw_physical_pixel({ x, y }, color, thickness); | ||||
|  | @ -1497,18 +1465,18 @@ void Painter::draw_physical_line(IntPoint p1, IntPoint p2, Color color, IntSize | |||
|     } | ||||
| 
 | ||||
|     // Special case: horizontal line.
 | ||||
|     if (p1.y() == p2.y()) { | ||||
|         const int y = p1.y(); | ||||
|     if (point1.y() == point2.y()) { | ||||
|         const int y = point1.y(); | ||||
|         if (y < clip_rect.top() || y > clip_rect.bottom()) | ||||
|             return; | ||||
|         if (p1.x() > p2.x()) | ||||
|             swap(p1, p2); | ||||
|         if (p1.x() > clip_rect.right()) | ||||
|         if (point1.x() > point2.x()) | ||||
|             swap(point1, point2); | ||||
|         if (point1.x() > clip_rect.right()) | ||||
|             return; | ||||
|         if (p2.x() < clip_rect.left()) | ||||
|         if (point2.x() < clip_rect.left()) | ||||
|             return; | ||||
|         int min_x = max(p1.x(), clip_rect.left()); | ||||
|         int max_x = min(p2.x(), clip_rect.right()); | ||||
|         int min_x = max(point1.x(), clip_rect.left()); | ||||
|         int max_x = min(point2.x(), clip_rect.right()); | ||||
|         if (style == LineStyle::Dotted) { | ||||
|             for (int x = min_x; x <= max_x; x += horizontal_thickness * 2) | ||||
|                 draw_physical_pixel({ x, y }, color, thickness); | ||||
|  | @ -1528,27 +1496,27 @@ void Painter::draw_physical_line(IntPoint p1, IntPoint p2, Color color, IntSize | |||
|     // FIXME: Implement dotted/dashed diagonal lines.
 | ||||
|     VERIFY(style == LineStyle::Solid); | ||||
| 
 | ||||
|     const int adx = abs(p2.x() - p1.x()); | ||||
|     const int ady = abs(p2.y() - p1.y()); | ||||
|     const int adx = abs(point2.x() - point1.x()); | ||||
|     const int ady = abs(point2.y() - point1.y()); | ||||
| 
 | ||||
|     if (adx > ady) { | ||||
|         if (p1.x() > p2.x()) | ||||
|             swap(p1, p2); | ||||
|         if (point1.x() > point2.x()) | ||||
|             swap(point1, point2); | ||||
|     } else { | ||||
|         if (p1.y() > p2.y()) | ||||
|             swap(p1, p2); | ||||
|         if (point1.y() > point2.y()) | ||||
|             swap(point1, point2); | ||||
|     } | ||||
| 
 | ||||
|     // FIXME: Implement clipping below.
 | ||||
|     const int dx = p2.x() - p1.x(); | ||||
|     const int dy = p2.y() - p1.y(); | ||||
|     const int dx = point2.x() - point1.x(); | ||||
|     const int dy = point2.y() - point1.y(); | ||||
|     int error = 0; | ||||
| 
 | ||||
|     if (dx > dy) { | ||||
|         const int y_step = dy == 0 ? 0 : (dy > 0 ? 1 : -1); | ||||
|         const int delta_error = 2 * abs(dy); | ||||
|         int y = p1.y(); | ||||
|         for (int x = p1.x(); x <= p2.x(); ++x) { | ||||
|         int y = point1.y(); | ||||
|         for (int x = point1.x(); x <= point2.x(); ++x) { | ||||
|             if (clip_rect.contains(x, y)) | ||||
|                 draw_physical_pixel({ x, y }, color, thickness); | ||||
|             error += delta_error; | ||||
|  | @ -1560,8 +1528,8 @@ void Painter::draw_physical_line(IntPoint p1, IntPoint p2, Color color, IntSize | |||
|     } else { | ||||
|         const int x_step = dx == 0 ? 0 : (dx > 0 ? 1 : -1); | ||||
|         const int delta_error = 2 * abs(dx); | ||||
|         int x = p1.x(); | ||||
|         for (int y = p1.y(); y <= p2.y(); ++y) { | ||||
|         int x = point1.x(); | ||||
|         for (int y = point1.y(); y <= point2.y(); ++y) { | ||||
|             if (clip_rect.contains(x, y)) | ||||
|                 draw_physical_pixel({ x, y }, color, thickness); | ||||
|             error += delta_error; | ||||
|  | @ -1573,16 +1541,6 @@ void Painter::draw_physical_line(IntPoint p1, IntPoint p2, Color color, IntSize | |||
|     } | ||||
| } | ||||
| 
 | ||||
| void Painter::draw_line(const IntPoint& p1, const IntPoint& p2, Color color, int thickness_, LineStyle style) | ||||
| { | ||||
|     IntSize thickness { | ||||
|         static_cast<int>(thickness_ * float_scale().x()), | ||||
|         static_cast<int>(thickness_ * float_scale().y()) | ||||
|     }; | ||||
| 
 | ||||
|     draw_physical_line(to_physical(p1), to_physical(p2), color, thickness, style); | ||||
| } | ||||
| 
 | ||||
| static bool can_approximate_bezier_curve(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& control) | ||||
| { | ||||
|     constexpr static int tolerance = 15; | ||||
|  |  | |||
|  | @ -154,7 +154,6 @@ protected: | |||
|     void fill_rect_with_draw_op(const IntRect&, Color); | ||||
|     void blit_with_opacity(const IntPoint&, const Gfx::Bitmap&, const IntRect& src_rect, float opacity, bool apply_alpha = true); | ||||
|     void draw_physical_pixel(const IntPoint&, Color, IntSize thickness = { 1, 1 }); | ||||
|     void draw_physical_line(IntPoint, IntPoint, Color, IntSize thickness, LineStyle style); | ||||
|     void fill_physical_rect(const IntRect&, Color); | ||||
| 
 | ||||
|     ALWAYS_INLINE bool has_integer_scale() const { return float_scale().x() == float_scale().y() && float_scale().x() == floorf(float_scale().x()); } | ||||
|  |  | |||
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	 Andreas Kling
						Andreas Kling