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LibGfx+LibWeb: Add ImmutableBitmap for images bitmap caching in painter
Before this change, we used Gfx::Bitmap to represent both decoded images that are not going to be mutated and bitmaps corresponding to canvases that could be mutated. This change introduces a wrapper for bitmaps that are not going to be mutated, so the painter could do caching: texture caching in the case of GPU painter and potentially scaled bitmap caching in the case of CPU painter.
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24 changed files with 146 additions and 35 deletions
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@ -9,6 +9,7 @@
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#include <AK/ByteBuffer.h>
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#include <AK/OwnPtr.h>
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#include <LibGfx/Forward.h>
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#include <LibGfx/ImmutableBitmap.h>
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#include <LibJS/Heap/HeapFunction.h>
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#include <LibWeb/DOM/Document.h>
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#include <LibWeb/DOM/DocumentLoadEventDelayer.h>
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@ -38,7 +39,8 @@ public:
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DeprecatedString alt() const { return deprecated_attribute(HTML::AttributeNames::alt); }
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DeprecatedString src() const { return deprecated_attribute(HTML::AttributeNames::src); }
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RefPtr<Gfx::Bitmap const> bitmap() const;
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RefPtr<Gfx::ImmutableBitmap> immutable_bitmap() const;
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RefPtr<Gfx::Bitmap const> bitmap() const { return immutable_bitmap()->bitmap(); }
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unsigned width() const;
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WebIDL::ExceptionOr<void> set_width(unsigned);
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@ -89,7 +91,7 @@ public:
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virtual Optional<CSSPixels> intrinsic_width() const override;
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virtual Optional<CSSPixels> intrinsic_height() const override;
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virtual Optional<CSSPixelFraction> intrinsic_aspect_ratio() const override;
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virtual RefPtr<Gfx::Bitmap const> current_image_bitmap(Gfx::IntSize = {}) const override;
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virtual RefPtr<Gfx::ImmutableBitmap> current_image_bitmap(Gfx::IntSize = {}) const override;
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virtual void set_visible_in_viewport(bool) override;
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void set_lazy_load_resumption_steps(Function<void()>);
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