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LibGfx+LibWeb: Add ImmutableBitmap for images bitmap caching in painter
Before this change, we used Gfx::Bitmap to represent both decoded images that are not going to be mutated and bitmaps corresponding to canvases that could be mutated. This change introduces a wrapper for bitmaps that are not going to be mutated, so the painter could do caching: texture caching in the case of GPU painter and potentially scaled bitmap caching in the case of CPU painter.
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24 changed files with 146 additions and 35 deletions
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@ -76,7 +76,7 @@ private:
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virtual Optional<CSSPixels> intrinsic_width() const override;
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virtual Optional<CSSPixels> intrinsic_height() const override;
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virtual Optional<CSSPixelFraction> intrinsic_aspect_ratio() const override;
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virtual RefPtr<Gfx::Bitmap const> current_image_bitmap(Gfx::IntSize = {}) const override;
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virtual RefPtr<Gfx::ImmutableBitmap> current_image_bitmap(Gfx::IntSize = {}) const override;
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virtual void set_visible_in_viewport(bool) override;
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Representation m_representation { Representation::Unknown };
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