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LibGfx+LibWeb: Add ImmutableBitmap for images bitmap caching in painter
Before this change, we used Gfx::Bitmap to represent both decoded images that are not going to be mutated and bitmaps corresponding to canvases that could be mutated. This change introduces a wrapper for bitmaps that are not going to be mutated, so the painter could do caching: texture caching in the case of GPU painter and potentially scaled bitmap caching in the case of CPU painter.
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24 changed files with 146 additions and 35 deletions
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@ -159,7 +159,7 @@ void SharedImageRequest::handle_successful_fetch(AK::URL const& url_string, Stri
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Vector<AnimatedBitmapDecodedImageData::Frame> frames;
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for (auto& frame : result.value().frames) {
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frames.append(AnimatedBitmapDecodedImageData::Frame {
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.bitmap = frame.bitmap,
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.bitmap = Gfx::ImmutableBitmap::create(*frame.bitmap),
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.duration = static_cast<int>(frame.duration),
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});
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}
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