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https://github.com/RGBCube/serenity
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LibVideo/VP9: Move persistent context storage to a different header
Moving these to another header allows Parser.h to include less context structs/classes that were previously in Context.h. This change will also allow consolidating some common calculations into Context.h, since we won't be polluting the VP9 namespace as much. There are quite a few duplicate calculations for block size, transform size, number of horizontal and vertical sub-blocks per block, all of which could be moved to Context.h to allow for code deduplication and more semantic code where those calculations are needed.
This commit is contained in:
parent
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commit
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6 changed files with 271 additions and 239 deletions
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@ -12,253 +12,19 @@
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#include <LibGfx/Size.h>
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#include <LibVideo/Color/CodingIndependentCodePoints.h>
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#include "ContextStorage.h"
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#include "Enums.h"
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#include "LookupTables.h"
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#include "MotionVector.h"
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namespace Video::VP9 {
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template<typename T>
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struct ReferencePair {
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T primary;
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T secondary;
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T& operator[](ReferenceIndex index)
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{
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switch (index) {
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case ReferenceIndex::Primary:
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return primary;
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case ReferenceIndex::Secondary:
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return secondary;
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default:
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VERIFY_NOT_REACHED();
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}
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}
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T const& operator[](ReferenceIndex index) const
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{
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return const_cast<ReferencePair<T>&>(*this)[index];
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}
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};
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typedef ReferencePair<ReferenceFrameType> ReferenceFramePair;
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typedef ReferencePair<MotionVector> MotionVectorPair;
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template<typename T>
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class Vector2D;
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template<typename T>
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class Vector2DView {
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public:
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u32 top() const { return m_top; }
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u32 left() const { return m_left; }
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u32 height() const { return m_height; }
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u32 width() const { return m_width; }
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T const& operator[](size_t index) const { return m_storage[index]; }
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size_t size() const { return m_storage->size(); }
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T& at(u32 relative_row, u32 relative_column)
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{
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VERIFY(relative_row < height());
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VERIFY(relative_column < width());
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return m_storage->at(top() + relative_row, left() + relative_column);
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}
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T const& at(u32 relative_row, u32 relative_column) const
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{
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VERIFY(relative_row < height());
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VERIFY(relative_column < width());
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return m_storage->at(top() + relative_row, left() + relative_column);
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}
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Vector2DView<T> view(u32 top, u32 left, u32 height, u32 width)
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{
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VERIFY(top + height <= this->height());
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VERIFY(left + width <= this->width());
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return Vector2DView<T>(m_storage, this->top() + top, this->left() + left, height, width);
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}
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private:
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friend class Vector2D<T>;
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Vector2DView(Vector2D<T>* const storage, u32 top, u32 left, u32 height, u32 width)
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: m_storage(storage)
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, m_top(top)
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, m_left(left)
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, m_height(height)
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, m_width(width)
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{
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}
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Vector2D<T>* const m_storage;
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u32 const m_top { 0 };
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u32 const m_left { 0 };
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u32 const m_height { 0 };
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u32 const m_width { 0 };
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};
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template<typename T>
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class Vector2D {
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public:
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~Vector2D()
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{
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if (m_storage)
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free(m_storage);
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m_storage = nullptr;
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m_width = 0;
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m_height = 0;
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}
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ErrorOr<void> try_resize(u32 height, u32 width)
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{
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if (height != m_height && width != m_width) {
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this->~Vector2D();
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size_t size = height * width;
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auto* new_storage = static_cast<T*>(malloc(size * sizeof(T)));
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if (!new_storage)
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return Error::from_errno(ENOMEM);
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m_storage = new_storage;
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m_height = height;
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m_width = width;
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}
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return {};
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}
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u32 height() const { return m_height; }
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u32 width() const { return m_width; }
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size_t index_at(u32 row, u32 column) const
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{
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VERIFY(row < height());
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VERIFY(column < width());
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return row * width() + column;
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}
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T& operator[](size_t index) { return m_storage[index]; }
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T const& operator[](size_t index) const { return m_storage[index]; }
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size_t size() const { return m_height * m_width; }
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T& at(u32 row, u32 column)
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{
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return m_storage[index_at(row, column)];
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}
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T const& at(u32 row, u32 column) const
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{
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return m_storage[index_at(row, column)];
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}
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template<typename OtherT>
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ErrorOr<void> try_resize_to_match_other_vector2d(Vector2D<OtherT> const& other)
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{
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return try_resize(other.height(), other.width());
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}
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template<typename OtherT, typename Function>
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void copy_to(Vector2D<OtherT>& other, Function function) const
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{
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VERIFY(width() <= other.width());
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VERIFY(height() <= other.height());
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for (u32 row = 0; row < height(); row++) {
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for (u32 column = 0; column < width(); column++)
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other.at(row, column) = function(at(row, column));
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}
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}
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void copy_to(Vector2D<T>& other) const
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{
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VERIFY(width() <= other.width());
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VERIFY(height() <= other.height());
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for (u32 row = 0; row < height(); row++) {
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auto other_index = other.index_at(row, 0);
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AK::TypedTransfer<T>::copy(&m_storage[index_at(row, 0)], &other[other_index], width());
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}
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}
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void reset()
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{
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for (size_t i = 0; i < size(); i++)
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m_storage[i] = T();
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}
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Vector2DView<T> view(u32 top, u32 left, u32 height, u32 width)
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{
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VERIFY(top + height <= this->height());
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VERIFY(left + width <= this->width());
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return Vector2DView<T>(this, top, left, height, width);
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}
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private:
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u32 m_height { 0 };
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u32 m_width { 0 };
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T* m_storage { nullptr };
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};
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struct TokensContext {
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TXSize m_tx_size;
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bool m_is_uv_plane;
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bool m_is_inter;
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u8 m_band;
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u8 m_context_index;
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};
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// Block context that is kept for the lifetime of a frame.
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struct FrameBlockContext {
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bool is_intra_predicted() const { return ref_frames.primary == ReferenceFrameType::None; }
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bool is_single_reference() const { return ref_frames.secondary == ReferenceFrameType::None; }
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MotionVectorPair primary_motion_vector_pair() const { return sub_block_motion_vectors[3]; }
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bool is_available { false };
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bool skip_coefficients { false };
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TXSize tx_size { TXSize::TX_4x4 };
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PredictionMode y_mode { PredictionMode::DcPred };
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Array<PredictionMode, 4> sub_modes { PredictionMode::DcPred, PredictionMode::DcPred, PredictionMode::DcPred, PredictionMode::DcPred };
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InterpolationFilter interpolation_filter { InterpolationFilter::EightTap };
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ReferenceFramePair ref_frames { ReferenceFrameType::None, ReferenceFrameType::None };
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Array<MotionVectorPair, 4> sub_block_motion_vectors;
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u8 segment_id { 0 };
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};
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// Block context that is kept between frames until explictly cleared.
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struct PersistentBlockContext {
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PersistentBlockContext()
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: available(false)
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{
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}
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PersistentBlockContext(FrameBlockContext const& frame_context)
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: available(frame_context.is_available)
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, ref_frames(frame_context.ref_frames)
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, primary_motion_vector_pair(frame_context.primary_motion_vector_pair())
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, segment_id(frame_context.segment_id)
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{
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}
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bool available { false };
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ReferenceFramePair ref_frames { ReferenceFrameType::None, ReferenceFrameType::None };
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MotionVectorPair primary_motion_vector_pair {};
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u8 segment_id { 0 };
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};
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enum class FrameShowMode {
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CreateAndShowNewFrame,
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ShowExistingFrame,
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DoNotShowFrame,
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};
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struct ColorConfig {
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u8 bit_depth { 8 };
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ColorSpace color_space { ColorSpace::Bt601 };
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ColorRange color_range { ColorRange::Studio };
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bool subsampling_x { true };
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bool subsampling_y { true };
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};
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struct SegmentFeature {
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bool enabled { false };
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u8 value { 0 };
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};
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struct FrameContext {
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public:
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FrameContext(Vector2D<FrameBlockContext>& contexts)
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MotionVector best_vector;
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};
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using BlockMotionVectorCandidates = ReferencePair<BlockMotionVectorCandidateSet>;
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struct MotionVectorCandidate {
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ReferenceFrameType type;
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MotionVector vector;
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251
Userland/Libraries/LibVideo/VP9/ContextStorage.h
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251
Userland/Libraries/LibVideo/VP9/ContextStorage.h
Normal file
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@ -0,0 +1,251 @@
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/*
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* Copyright (c) 2021, Hunter Salyer <thefalsehonesty@gmail.com>
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* Copyright (c) 2022, Gregory Bertilson <zaggy1024@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Array.h>
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#include <AK/Error.h>
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#include <LibGfx/Size.h>
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#include <LibVideo/Color/CodingIndependentCodePoints.h>
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#include "Enums.h"
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#include "LookupTables.h"
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#include "MotionVector.h"
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namespace Video::VP9 {
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template<typename T>
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struct ReferencePair {
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T primary;
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T secondary;
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T& operator[](ReferenceIndex index)
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{
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switch (index) {
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case ReferenceIndex::Primary:
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return primary;
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case ReferenceIndex::Secondary:
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return secondary;
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default:
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VERIFY_NOT_REACHED();
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}
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}
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T const& operator[](ReferenceIndex index) const
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{
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return const_cast<ReferencePair<T>&>(*this)[index];
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}
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};
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typedef ReferencePair<ReferenceFrameType> ReferenceFramePair;
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typedef ReferencePair<MotionVector> MotionVectorPair;
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template<typename T>
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class Vector2D;
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template<typename T>
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class Vector2DView {
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public:
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u32 top() const { return m_top; }
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u32 left() const { return m_left; }
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u32 height() const { return m_height; }
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u32 width() const { return m_width; }
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T const& operator[](size_t index) const { return m_storage[index]; }
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size_t size() const { return m_storage->size(); }
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T& at(u32 relative_row, u32 relative_column)
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{
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VERIFY(relative_row < height());
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VERIFY(relative_column < width());
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return m_storage->at(top() + relative_row, left() + relative_column);
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}
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T const& at(u32 relative_row, u32 relative_column) const
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{
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VERIFY(relative_row < height());
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VERIFY(relative_column < width());
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return m_storage->at(top() + relative_row, left() + relative_column);
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}
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Vector2DView<T> view(u32 top, u32 left, u32 height, u32 width)
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{
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VERIFY(top + height <= this->height());
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VERIFY(left + width <= this->width());
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return Vector2DView<T>(m_storage, this->top() + top, this->left() + left, height, width);
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}
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private:
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friend class Vector2D<T>;
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Vector2DView(Vector2D<T>* const storage, u32 top, u32 left, u32 height, u32 width)
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: m_storage(storage)
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, m_top(top)
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, m_left(left)
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, m_height(height)
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, m_width(width)
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{
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}
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Vector2D<T>* const m_storage;
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u32 const m_top { 0 };
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u32 const m_left { 0 };
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u32 const m_height { 0 };
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u32 const m_width { 0 };
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};
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template<typename T>
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class Vector2D {
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public:
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~Vector2D()
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{
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if (m_storage)
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free(m_storage);
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m_storage = nullptr;
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m_width = 0;
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m_height = 0;
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}
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ErrorOr<void> try_resize(u32 height, u32 width)
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{
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if (height != m_height && width != m_width) {
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this->~Vector2D();
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size_t size = height * width;
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auto* new_storage = static_cast<T*>(malloc(size * sizeof(T)));
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if (!new_storage)
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return Error::from_errno(ENOMEM);
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m_storage = new_storage;
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m_height = height;
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m_width = width;
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}
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return {};
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}
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u32 height() const { return m_height; }
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u32 width() const { return m_width; }
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size_t index_at(u32 row, u32 column) const
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{
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VERIFY(row < height());
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VERIFY(column < width());
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return row * width() + column;
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}
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T& operator[](size_t index) { return m_storage[index]; }
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T const& operator[](size_t index) const { return m_storage[index]; }
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size_t size() const { return m_height * m_width; }
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T& at(u32 row, u32 column)
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{
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return m_storage[index_at(row, column)];
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}
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T const& at(u32 row, u32 column) const
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{
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return m_storage[index_at(row, column)];
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}
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template<typename OtherT, typename Function>
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void copy_to(Vector2D<OtherT>& other, Function function) const
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{
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VERIFY(width() <= other.width());
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VERIFY(height() <= other.height());
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for (u32 row = 0; row < height(); row++) {
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for (u32 column = 0; column < width(); column++)
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other.at(row, column) = function(at(row, column));
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}
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}
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void copy_to(Vector2D<T>& other) const
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{
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VERIFY(width() <= other.width());
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VERIFY(height() <= other.height());
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for (u32 row = 0; row < height(); row++) {
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auto other_index = other.index_at(row, 0);
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AK::TypedTransfer<T>::copy(&m_storage[index_at(row, 0)], &other[other_index], width());
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}
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}
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template<typename OtherT>
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ErrorOr<void> try_resize_to_match_other_vector2d(Vector2D<OtherT> const& other)
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{
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return try_resize(other.height(), other.width());
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}
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void reset()
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{
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for (size_t i = 0; i < size(); i++)
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m_storage[i] = T();
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}
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Vector2DView<T> view(u32 top, u32 left, u32 height, u32 width)
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{
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VERIFY(top + height <= this->height());
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VERIFY(left + width <= this->width());
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return Vector2DView<T>(this, top, left, height, width);
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}
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private:
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u32 m_height { 0 };
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u32 m_width { 0 };
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T* m_storage { nullptr };
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};
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// Block context that is kept for the lifetime of a frame.
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struct FrameBlockContext {
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bool is_intra_predicted() const { return ref_frames.primary == ReferenceFrameType::None; }
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bool is_single_reference() const { return ref_frames.secondary == ReferenceFrameType::None; }
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MotionVectorPair primary_motion_vector_pair() const { return sub_block_motion_vectors[3]; }
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bool is_available { false };
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bool skip_coefficients { false };
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TXSize tx_size { TXSize::TX_4x4 };
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PredictionMode y_mode { PredictionMode::DcPred };
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Array<PredictionMode, 4> sub_modes { PredictionMode::DcPred, PredictionMode::DcPred, PredictionMode::DcPred, PredictionMode::DcPred };
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InterpolationFilter interpolation_filter { InterpolationFilter::EightTap };
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ReferenceFramePair ref_frames { ReferenceFrameType::None, ReferenceFrameType::None };
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Array<MotionVectorPair, 4> sub_block_motion_vectors;
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u8 segment_id { 0 };
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};
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// Block context that is kept between frames until explictly cleared.
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struct PersistentBlockContext {
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PersistentBlockContext()
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: available(false)
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{
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}
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PersistentBlockContext(FrameBlockContext const& frame_context)
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: available(frame_context.is_available)
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, ref_frames(frame_context.ref_frames)
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, primary_motion_vector_pair(frame_context.primary_motion_vector_pair())
|
||||
, segment_id(frame_context.segment_id)
|
||||
{
|
||||
}
|
||||
|
||||
bool available { false };
|
||||
ReferenceFramePair ref_frames { ReferenceFrameType::None, ReferenceFrameType::None };
|
||||
MotionVectorPair primary_motion_vector_pair {};
|
||||
u8 segment_id { 0 };
|
||||
};
|
||||
|
||||
struct SegmentFeature {
|
||||
bool enabled { false };
|
||||
u8 value { 0 };
|
||||
};
|
||||
|
||||
struct ColorConfig {
|
||||
u8 bit_depth { 8 };
|
||||
ColorSpace color_space { ColorSpace::Bt601 };
|
||||
ColorRange color_range { ColorRange::Studio };
|
||||
bool subsampling_x { true };
|
||||
bool subsampling_y { true };
|
||||
};
|
||||
|
||||
struct BlockMotionVectorCandidateSet;
|
||||
using BlockMotionVectorCandidates = ReferencePair<BlockMotionVectorCandidateSet>;
|
||||
|
||||
}
|
|
@ -9,6 +9,7 @@
|
|||
#include <LibGfx/Size.h>
|
||||
#include <LibVideo/Color/CodingIndependentCodePoints.h>
|
||||
|
||||
#include "Context.h"
|
||||
#include "Decoder.h"
|
||||
#include "Utilities.h"
|
||||
|
||||
|
|
|
@ -9,6 +9,7 @@
|
|||
#include <LibGfx/Point.h>
|
||||
#include <LibGfx/Size.h>
|
||||
|
||||
#include "Context.h"
|
||||
#include "Decoder.h"
|
||||
#include "Parser.h"
|
||||
#include "Utilities.h"
|
||||
|
|
|
@ -16,7 +16,7 @@
|
|||
#include <LibVideo/DecoderError.h>
|
||||
|
||||
#include "BitStream.h"
|
||||
#include "Context.h"
|
||||
#include "ContextStorage.h"
|
||||
#include "LookupTables.h"
|
||||
#include "MotionVector.h"
|
||||
#include "ProbabilityTables.h"
|
||||
|
@ -27,6 +27,11 @@ namespace Video::VP9 {
|
|||
|
||||
class Decoder;
|
||||
|
||||
struct FrameContext;
|
||||
struct TileContext;
|
||||
struct BlockContext;
|
||||
struct MotionVectorCandidate;
|
||||
|
||||
class Parser {
|
||||
friend class TreeParser;
|
||||
friend class Decoder;
|
||||
|
|
|
@ -8,7 +8,7 @@
|
|||
#pragma once
|
||||
|
||||
#include "BitStream.h"
|
||||
#include "Context.h"
|
||||
#include "ContextStorage.h"
|
||||
#include "Enums.h"
|
||||
#include "ProbabilityTables.h"
|
||||
#include "SyntaxElementCounter.h"
|
||||
|
@ -17,6 +17,16 @@ namespace Video::VP9 {
|
|||
|
||||
class Parser;
|
||||
|
||||
struct FrameBlockContext;
|
||||
|
||||
struct TokensContext {
|
||||
TXSize m_tx_size;
|
||||
bool m_is_uv_plane;
|
||||
bool m_is_inter;
|
||||
u8 m_band;
|
||||
u8 m_context_index;
|
||||
};
|
||||
|
||||
class TreeParser {
|
||||
public:
|
||||
// FIXME: Move or remove this class once it is unused in the header.
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue