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https://github.com/RGBCube/serenity
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LibCore: Remove CTimer::create() overloads in favor of construct()
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parent
9e00651e14
commit
f4b51a63ec
13 changed files with 14 additions and 24 deletions
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@ -11,7 +11,7 @@
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SprayTool::SprayTool()
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{
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m_timer = CTimer::create();
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m_timer = CTimer::construct();
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m_timer->on_timeout = [&]() {
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paint_it();
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};
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@ -52,7 +52,7 @@ int main(int argc, char** argv)
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auto next_sample_buffer = loader.get_more_samples();
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auto timer = CTimer::create(100, [&] {
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auto timer = CTimer::construct(100, [&] {
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if (!next_sample_buffer) {
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sample_widget->set_buffer(nullptr);
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return;
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@ -55,7 +55,7 @@ NetworkStatisticsWidget::NetworkStatisticsWidget(GWidget* parent)
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net_tcp_fields.empend("bytes_out", "Bytes Out", TextAlignment::CenterRight);
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m_socket_table_view->set_model(GJsonArrayModel::create("/proc/net/tcp", move(net_tcp_fields)));
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m_update_timer = CTimer::create(
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m_update_timer = CTimer::construct(
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1000, [this] {
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update_models();
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},
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@ -11,7 +11,7 @@ ProcessStacksWidget::ProcessStacksWidget(GWidget* parent)
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m_stacks_editor = GTextEditor::construct(GTextEditor::Type::MultiLine, this);
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m_stacks_editor->set_readonly(true);
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m_timer = CTimer::create(1000, [this] { refresh(); }, this);
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m_timer = CTimer::construct(1000, [this] { refresh(); }, this);
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}
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ProcessStacksWidget::~ProcessStacksWidget()
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@ -111,7 +111,7 @@ int main(int argc, char** argv)
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auto* process_table_view = new ProcessTableView(*cpu_graph, process_table_container);
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auto* memory_stats_widget = new MemoryStatsWidget(*memory_graph, graphs_container);
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auto refresh_timer = CTimer::create(1000, [&] {
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auto refresh_timer = CTimer::construct(1000, [&] {
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process_table_view->refresh();
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memory_stats_widget->refresh();
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});
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@ -25,8 +25,8 @@ TerminalWidget::TerminalWidget(int ptm_fd, RefPtr<CConfigFile> config)
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, m_notifier(CNotifier::construct(ptm_fd, CNotifier::Read))
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, m_config(move(config))
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{
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m_cursor_blink_timer = CTimer::create();
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m_visual_beep_timer = CTimer::create();
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m_cursor_blink_timer = CTimer::construct();
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m_visual_beep_timer = CTimer::construct();
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set_frame_shape(FrameShape::Container);
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set_frame_shadow(FrameShadow::Sunken);
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