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WindowServer: Convert entire API to be message-based.

One big step towards userspace WindowServer. :^)
This commit is contained in:
Andreas Kling 2019-02-14 01:21:32 +01:00
parent ef4e9860fd
commit f529b845ec
25 changed files with 508 additions and 625 deletions

View file

@ -219,24 +219,10 @@ public:
int sys$read_tsc(dword* lsw, dword* msw);
int sys$chmod(const char* pathname, mode_t);
int gui$create_window(const GUI_WindowParameters*);
int gui$destroy_window(int window_id);
int gui$get_window_backing_store(int window_id, GUI_WindowBackingStoreInfo*);
int gui$release_window_backing_store(void* backing_store_id);
int gui$invalidate_window(int window_id, const GUI_Rect*);
int gui$notify_paint_finished(int window_id, const GUI_Rect*);
int gui$get_window_title(int window_id, char* buffer, size_t size);
int gui$set_window_title(int window_id, const char* title, size_t size);
int gui$get_window_rect(int window_id, GUI_Rect*);
int gui$set_window_rect(int window_id, const GUI_Rect*);
int gui$set_global_cursor_tracking_enabled(int window_id, bool enabled);
DisplayInfo set_video_resolution(int width, int height);
static void initialize();
static void initialize_gui_statics();
int make_window_id();
void destroy_all_menus();
void destroy_all_windows();
void crash() NORETURN;
@ -408,12 +394,8 @@ private:
RetainPtr<Region> m_display_framebuffer_region;
HashMap<int, OwnPtr<WSWindow>> m_windows;
Vector<RetainPtr<GraphicsBitmap>> m_retained_backing_stores;
Vector<GUI_ServerMessage> m_gui_events;
Lock m_gui_events_lock;
int m_next_window_id { 1 };
dword m_wakeup_requested { false };
bool m_has_used_fpu { false };