mirror of
https://github.com/RGBCube/serenity
synced 2025-05-25 22:15:06 +00:00
LibHTML: Add is<ElementType> and to<ElementType> helper functions
These will help us write node-type-aware template functions.
This commit is contained in:
parent
bedb00603c
commit
f52f2736e1
12 changed files with 93 additions and 22 deletions
|
@ -14,19 +14,19 @@ void dump_tree(const Node& node)
|
|||
static int indent = 0;
|
||||
for (int i = 0; i < indent; ++i)
|
||||
dbgprintf(" ");
|
||||
if (node.is_document()) {
|
||||
if (is<Document>(node)) {
|
||||
dbgprintf("*Document*\n");
|
||||
} else if (node.is_element()) {
|
||||
dbgprintf("<%s", static_cast<const Element&>(node).tag_name().characters());
|
||||
static_cast<const Element&>(node).for_each_attribute([](auto& name, auto& value) {
|
||||
} else if (is<Element>(node)) {
|
||||
dbgprintf("<%s", to<Element>(node).tag_name().characters());
|
||||
to<Element>(node).for_each_attribute([](auto& name, auto& value) {
|
||||
dbgprintf(" %s=%s", name.characters(), value.characters());
|
||||
});
|
||||
dbgprintf(">\n");
|
||||
} else if (node.is_text()) {
|
||||
} else if (is<Text>(node)) {
|
||||
dbgprintf("\"%s\"\n", static_cast<const Text&>(node).data().characters());
|
||||
}
|
||||
++indent;
|
||||
if (node.is_parent_node()) {
|
||||
if (is<ParentNode>(node)) {
|
||||
static_cast<const ParentNode&>(node).for_each_child([](auto& child) {
|
||||
dump_tree(child);
|
||||
});
|
||||
|
@ -43,12 +43,12 @@ void dump_tree(const LayoutNode& layout_node)
|
|||
String tag_name;
|
||||
if (layout_node.is_anonymous())
|
||||
tag_name = "(anonymous)";
|
||||
else if (layout_node.node()->is_text())
|
||||
else if (is<Text>(layout_node.node()))
|
||||
tag_name = "#text";
|
||||
else if (layout_node.node()->is_document())
|
||||
else if (is<Document>(layout_node.node()))
|
||||
tag_name = "#document";
|
||||
else if (layout_node.node()->is_element())
|
||||
tag_name = static_cast<const Element&>(*layout_node.node()).tag_name();
|
||||
else if (is<Element>(layout_node.node()))
|
||||
tag_name = to<Element>(*layout_node.node()).tag_name();
|
||||
else
|
||||
tag_name = "???";
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue