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WindowServer/GMenu: Adjust the popup position to fit the window inside the screen
Rather than passing a "top_anchored" bool. Fixes #22.
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9 changed files with 20 additions and 17 deletions
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@ -39,7 +39,7 @@ void GMenu::add_separator()
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m_items.append(make<GMenuItem>(m_menu_id, GMenuItem::Separator));
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}
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void GMenu::popup(const Point& screen_position, bool top_anchored)
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void GMenu::popup(const Point& screen_position)
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{
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if (!m_menu_id)
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realize_menu();
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@ -47,7 +47,6 @@ void GMenu::popup(const Point& screen_position, bool top_anchored)
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request.type = WSAPI_ClientMessage::Type::PopupMenu;
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request.menu.menu_id = m_menu_id;
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request.menu.position = screen_position;
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request.menu.top_anchored = top_anchored;
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GEventLoop::post_message_to_server(request);
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}
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