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WindowServer: Fix picking new active window after destroy
We need to mark windows as destroyed and not consider them when picking a new active window. Fixes lost focus after closing some windows.
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603c17262c
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f591157eb8
4 changed files with 29 additions and 7 deletions
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@ -256,6 +256,9 @@ public:
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int progress() const { return m_progress; }
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void set_progress(int);
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bool is_destroyed() const { return m_destroyed; }
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void destroy();
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private:
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void handle_mouse_event(const MouseEvent&);
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void update_menu_item_text(PopupMenuItem item);
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@ -289,6 +292,7 @@ private:
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bool m_maximized { false };
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bool m_fullscreen { false };
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bool m_accessory { false };
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bool m_destroyed { false };
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WindowTileType m_tiled { WindowTileType::None };
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Gfx::IntRect m_untiled_rect;
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bool m_occluded { false };
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