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WindowServer: Fix picking new active window after destroy

We need to mark windows as destroyed and not consider them
when picking a new active window. Fixes lost focus after
closing some windows.
This commit is contained in:
Tom 2020-07-16 11:08:39 -06:00 committed by Andreas Kling
parent 603c17262c
commit f591157eb8
4 changed files with 29 additions and 7 deletions

View file

@ -475,12 +475,19 @@ void ClientConnection::destroy_window(Window& window, Vector<i32>& destroyed_win
destroy_window(*child_window, destroyed_window_ids);
}
for (auto& accessory_window : window.accessory_windows()) {
if (!accessory_window)
continue;
ASSERT(accessory_window->window_id() != window.window_id());
destroy_window(*accessory_window, destroyed_window_ids);
}
destroyed_window_ids.append(window.window_id());
if (window.type() == WindowType::MenuApplet)
AppletManager::the().remove_applet(window);
window.invalidate();
window.destroy();
remove_child(window);
m_windows.remove(window.window_id());
}

View file

@ -126,6 +126,12 @@ Window::~Window()
WindowManager::the().remove_window(*this);
}
void Window::destroy()
{
m_destroyed = true;
invalidate();
}
void Window::set_title(const String& title)
{
if (m_title == title)
@ -389,7 +395,7 @@ Window* Window::is_blocked_by_modal_window()
// A window is blocked if any immediate child, or any child further
// down the chain is modal
for (auto& window: m_child_windows) {
if (window) {
if (window && !window->is_destroyed()) {
if (window->is_modal())
return window;

View file

@ -256,6 +256,9 @@ public:
int progress() const { return m_progress; }
void set_progress(int);
bool is_destroyed() const { return m_destroyed; }
void destroy();
private:
void handle_mouse_event(const MouseEvent&);
void update_menu_item_text(PopupMenuItem item);
@ -289,6 +292,7 @@ private:
bool m_maximized { false };
bool m_fullscreen { false };
bool m_accessory { false };
bool m_destroyed { false };
WindowTileType m_tiled { WindowTileType::None };
Gfx::IntRect m_untiled_rect;
bool m_occluded { false };

View file

@ -260,7 +260,9 @@ void WindowManager::remove_window(Window& window)
{
window.invalidate();
m_windows_in_order.remove(&window);
if (window.is_active())
auto* active = active_window();
auto* active_input = active_input_window();
if (active == &window || active_input == &window || (active && window.is_descendant_of(*active)) || (active_input && active_input != active && window.is_descendant_of(*active_input)))
pick_new_active_window(&window);
if (m_switcher.is_visible() && window.type() != WindowType::WindowSwitcher)
m_switcher.refresh();
@ -412,7 +414,10 @@ bool WindowManager::pick_new_active_window(Window* previous_active)
bool new_window_picked = false;
Window* first_candidate = nullptr;
for_each_visible_window_of_type_from_front_to_back(WindowType::Normal, [&](Window& candidate) {
first_candidate = &candidate;
if (candidate.is_destroyed())
return IterationDecision::Continue;
if (previous_active != first_candidate)
first_candidate = &candidate;
if ((!previous_active && !candidate.is_accessory()) || (previous_active && !candidate.is_accessory_of(*previous_active))) {
set_active_window(&candidate);
new_window_picked = true;
@ -1167,10 +1172,10 @@ void WindowManager::set_active_window(Window* window, bool make_input)
window = modal_window;
make_input = true;
}
}
if (window && !window_type_can_become_active(window->type()))
return;
if (!window_type_can_become_active(window->type()))
return;
}
auto* new_active_input_window = window;
if (window && window->is_accessory()) {